Retired Team Leader Carson Winn  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 83 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 7 (0) 8 (0)111278
Worshipful, Blames Others, Imperial
 
Skills
Admin 1
Advocate 1
Animals 0
Carouse 1
Diplomat 1
Gun Combat (Archaic) 1
Jack-of-All-Trades 2
Language (Floriani (Florian League)) 1
Leadership 1
Medic 1
Melee (Blade) 1
Persuade 1
Profession (Colonist) 0
Recon 1
Science (Social Sciences/Belief) 1
Seafarer 0
Stealth 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 13
Believer Missionary/Humanitarian Team Leader25
Noble Dilettante Wastrel11
Army Cavalry Private01
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Stuart Plundell Ally 4 0 0 3 Solomani, Imperium (M/59)
Relationship becomes more intense.
Delmar Reid Rival 1 0 2 0 Solomani, Imperium (M/30)
Delmar Reid gains in power.
Peyton Maiden Ally 3 0 0 1 Solomani, Imperium (F/91)
Signe Russell Rival 1 0 1 1 Tapazmal (F/25)
Grover Head Enemy 0 3 1 0 Solomani, Imperium (M/20)
Grover Head has negatively life-changing event.
Percy Gregory Rival 1 0 0 1 Solomani, Imperium (M/71)
Rosia Borthwell Rival 0 3 1 0 Solomani, Imperium (F/15)
Rosia Borthwell belongs to an uncommon alien species.
Herman Enright Enemy 1 3 1 1 Solomani, Imperium (M/38)
Herman Enright belongs to an uncommon alien species.
Herman Enright gained power at the expense of a third party who now blames the character.
Relationship becomes more intense. Rival becomes an enemy.
Ephraim Carr Enemy 0 3 1 3 Solomani, Imperium (M/39)
 
Term Age History
1 18 Failed to qualify for Naval Academy (Military Academy).
1 18 Became a Drifter (Barbarian).
1 20 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
2 20 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
2 22 Gained a contact.
2 24 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
3 24 Continued as Believer (Missionary/Humanitarian).
3 28 Carson Winn faith is shaken.
4 28 Continued as Believer (Missionary/Humanitarian).
4 31 Carson Winn secretly provide religious rites for a dying leader or noble, although they do not share Carson Winn's faith. Gain an Ally in the family and a Rival who disagrees with Carson Winn's choice.
5 32 Continued as Believer (Missionary/Humanitarian).
5 35 Carson Winn is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
5 36 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
6 36 Voluntarily left Missionary/Humanitarian
6 36 Failed to qualify for Intelligence (Agent).
6 36 Returned to Drifter (Barbarian).
6 40 Promoted to Drifter (Barbarian) rank 1.
7 40 Continued as Drifter (Barbarian).
7 44 Betrayed by a friend. One of Carson Winn's Contacts or Allies betrays Carson Winn, ending Carson Winn's career. That Contact or Ally becomes a Rival or Enemy.
8 44 Became a Noble (Dilettante) with the new title Wastrel.
8 45 Become deeply involved in politics on Carson Winn's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
8 48 Promoted to Noble (Dilettante) rank 1.
9 48 Voluntarily left Dilettante
9 48 Failed to qualify for Explorer (Scout).
9 48 Submitted to the draft.
9 48 Became a Army (Cavalry) with the new title Private.
9 49 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
9 49 Gain rebels as Enemy
10 49 Aging Crisis. Owe 10,000 for medical bills.
10 49 Retired at age 49.
10 49 Returned to Believer (Missionary/Humanitarian).
10 53 Carson Winn come into conflict with a splinter group Carson Winn's own religion which maintains Carson Winn's version is the wrong one. Gain 2 Rivals.
11 53 Aging Crisis. Owe 50,000 for medical bills.
11 53 Retired.
11 54 Betrayal. Convert an Ally into a Rival or Enemy.
12 57 Aging Crisis. Owe 10,000 for medical bills.
12 59 A romantic relationship ends badly. Gain a Rival or Enemy.
13 61 Aging Crisis. Owe 30,000 for medical bills.
13 62 Moved to a new world.
14 65 Aging Crisis. Owe 20,000 for medical bills.
14 67 Betrayal. Convert an Ally into a Rival or Enemy.
15 69 Aging Crisis. Owe 40,000 for medical bills.
15 71 Betrayal. Convert an Ally into a Rival or Enemy.
16 73 Aging Crisis. Owe 40,000 for medical bills.
16 75 Good fortune.
17 77 Aging Crisis. Owe 20,000 for medical bills.
17 81 Betrayal. Convert an Ally into a Rival or Enemy.
18 81 Aging Crisis. Owe 30,000 for medical bills.
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