Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
19 |
Thrown into a brutal ground war |
1 |
22 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Army Support (Army). |
2 |
22 |
Continued as Army (Infantry). |
2 |
26 |
Assigned to an urbanised planet torn by war. |
2 |
26 |
Forced to continue current assignment |
2 |
26 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
3 |
26 |
Continued as Army (Infantry). |
3 |
27 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
4 |
27 |
Became a Citizen (Corporate). |
4 |
28 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
5 |
28 |
Failed to qualify for Thief (Rogue). |
5 |
28 |
Became a Drifter (Scavenger). |
5 |
31 |
Christian Farrell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
31 |
Failed to qualify for Artist (Entertainer). |
6 |
31 |
Continued as Drifter (Scavenger). |
6 |
34 |
Christian Farrell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
34 |
Failed to qualify for Journalist (Entertainer). |
7 |
34 |
Submitted to the draft. |
7 |
34 |
Switched to Army (Cavalry) with previous rank. |
7 |
37 |
Severely injured. |
8 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
38 |
Christian Farrell aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
38 |
Switched to Drifter (Barbarian). |
9 |
41 |
Betrayed by a friend. One of Christian Farrell's Contacts or Allies betrays Christian Farrell, ending Christian Farrell's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
41 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
41 |
Retired at age 41. |
10 |
41 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
10 |
44 |
Opponents of Christian Farrell's belief system ambush Christian Farrell. |
10 |
44 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
11 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
44 |
Retired. |
11 |
47 |
A new romantic starts. Gain an Ally. |
12 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
50 |
Good fortune. |
13 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
73 |
A new romantic starts. Gain an Ally. |
19 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
77 |
Moved to a new world. |
20 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |