Retired Team Leader Clair Bishop  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Murrissi 83 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 6 (0) 6 (0)7 (0)111166
Constantly twitches nose, Always looks disheveled
 
Skills
Admin 0
Astrogation 1
Awareness 0
Diplomat 0
Drive 0
Electronics (Comms) 1
Electronics (Computers) 3
Electronics (Sensors) 1
Investigate 0
Jack-of-All-Trades 2
Leadership 1
Medic 2
Persuade 1
Profession (Colonist) 0
Science (Social Sciences/Belief) 1
Survival 1
Telekinesis 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Physician 13
Scout Explorer Scout13
Scout Surveyor Scout23
Citizen Worker 01
Believer Missionary/Humanitarian Team Leader24
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Walker Mcandrew Ally 6 0 5 1 Murrissi (M/59)
reconciliation.
James Withers Ally 1 6 4 1 Murrissi (M/28)
Very bad falling out.
Yetta Robinson Rival 2 2 2 3 Halka (F/35)
Carleton Soto Rival 1 1 1 1 Lancian (M/18)
Ocie Donoughoe Rival 1 3 2 1 Murrissi (M/41)
Melville Dabs Rival 1 2 0 6 Dynchia (M/21)
Melville Dabs’s relationships have begun to affect the character.
Adline Galway Rival 2 2 0 0 Murrissi (F/25)
 
Term Age History
1 18 Became a Scholar (Physician).
1 19 Encounter a Psionic institute.
1 19 Tested for psionic powers
1 22 Forced to continue current assignment.
1 22 Promoted to Scholar (Physician) rank 1.
2 22 Continued as Scholar (Physician).
2 24 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3 26 Continued as Scholar (Physician).
3 27 Good fortune
3 30 Forced to muster out.
4 30 Became a Scout (Explorer).
4 33 When dealing with an alien race, Clair Bishop botch an opportunity to gather extra intelligence about them.
4 33 Severely injured. Fully recovered. Owe 2,500 for medical bills.
5 34 Continued as Scout (Explorer).
5 36 Spend several years jumping from world to world in Clair Bishop's scout ship.
5 38 Promoted to Scout (Explorer) rank 1 with the new title Scout.
6 38 Attempted to change assignments.
6 38 Switched to Scout (Surveyor) with previous rank.
6 42 Spend several years jumping from world to world in Clair Bishop's scout ship.
6 42 Promoted to Scout (Surveyor) rank 2.
7 42 Continued as Scout (Surveyor).
7 43 Spend several years jumping from world to world in Clair Bishop's scout ship.
8 46 Continued as Scout (Surveyor).
8 49 Perform an exemplary service for the scouts.
8 50 Forced to muster out.
9 50 Failed to qualify for Worker (Citizen).
9 50 Submitted to the draft.
9 50 Returned to Scout (Explorer).
9 54 Clair Bishop have no idea what happened to Clair Bishop – they found Clair Bishop's ship drifting on the fringes of friendly space.
10 54 Became a Citizen (Worker).
10 56 Injured. Fully recovered. Owe 1,250 for medical bills.
11 56 Aging Crisis. Owe 60,000 for medical bills.
11 56 Retired at age 56.
11 56 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 57 Clair Bishop secretly provide religious rites for a dying leader or noble, although they do not share Clair Bishop's faith. Gain an Ally in the family and a Rival who disagrees with Clair Bishop's choice.
12 60 Aging Crisis. Owe 30,000 for medical bills.
12 60 Continued as Believer (Missionary/Humanitarian).
12 64 Clair Bishop accepted an offer of inducements to betray Clair Bishop's faith. Gain 690,000 in cash.
12 64 Forced to continue current assignment.
12 64 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
13 64 Aging Crisis. Owe 20,000 for medical bills.
13 64 Continued as Believer (Missionary/Humanitarian).
13 67 Someone more charismatic but less devout than Clair Bishop has become Clair Bishop's superior.
13 68 Forced to continue current assignment.
13 68 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
14 68 Aging Crisis. Owe 20,000 for medical bills.
14 68 Continued as Believer (Missionary/Humanitarian).
14 72 Clair Bishop come into conflict with a splinter group Clair Bishop's own religion which maintains Clair Bishop's version is the wrong one. Gain 2 Rivals.
15 72 Aging Crisis. Owe 30,000 for medical bills.
15 72 Retired.
15 75 Severely injured. Fully recovered. Owe 15,000 for medical bills.
16 76 Aging Crisis. Owe 50,000 for medical bills.
16 80 Betrayal. Convert an Ally into a Rival or Enemy.
17 80 Aging Crisis. Owe 40,000 for medical bills.
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