Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Good fortune |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Moved to a new world. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
A good deal ensures Cliff Woods is living the high life for a few years. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Make an unexpected connection outside Cliff Woods's normal circles. Gain a Contact. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
6 |
38 |
Voluntarily left Merchant Marine |
6 |
38 |
Failed to qualify for Enforcer (Rogue). |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
46 |
Moved to a new world. |
7 |
46 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
49 |
Cliff Woods run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
49 |
Became a Entertainer (Journalist). |
9 |
50 |
Public opinion turns on Cliff Woods. |
10 |
50 |
Became a Agent (Corporate Agent). |
10 |
53 |
Go undercover to investigate an enemy. |
10 |
53 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
10 |
54 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
11 |
54 |
Continued as Agent (Corporate Agent). |
11 |
57 |
Established a network of contacts. Gain 2 contacts. |
11 |
58 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Continued as Agent (Corporate Agent). |
12 |
61 |
Cliff Woods's work ends up coming home with Cliff Woods, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Continued as Agent (Corporate Agent). |
13 |
65 |
Cliff Woods went above and beyond the call of duty. |
13 |
66 |
Promoted to Agent (Corporate Agent) rank 3. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
Continued as Agent (Corporate Agent). |
14 |
70 |
Go undercover to investigate an enemy. |
14 |
67 |
Involved in a gambling ring. |
14 |
70 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
70 |
Continued as Agent (Corporate Agent). |
15 |
71 |
Advanced training in a specialist field. |
15 |
74 |
Promoted to Agent (Corporate Agent) rank 5 with the new title Assistant Director. |
16 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
74 |
Continued as Agent (Corporate Agent). |
16 |
78 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
16 |
78 |
Promoted to Agent (Corporate Agent) rank 6 with the new title Director. |
17 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
78 |
Continued as Agent (Corporate Agent). |
17 |
82 |
Established a network of contacts. Gain 1 contacts. |
17 |
82 |
Promoted to Agent (Corporate Agent) rank 7. |
17 |
82 |
Forced to muster out. |
18 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |