Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Attacked by enemies and injured. |
1 |
19 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
1 |
19 |
Gain Enemy if Columbus Sapping don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Became a Army (Infantry) with the new title Private. |
3 |
29 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
30 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
3 |
30 |
Promoted to Army (Infantry) officer rank 2 with the new title Captain. |
4 |
30 |
Voluntarily left Infantry |
4 |
30 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
33 |
Commanding officer takes an interest in Columbus Sapping's career. |
4 |
34 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
36 |
Advanced training in a specialist field. |
5 |
38 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Flight (Navy). |
6 |
38 |
Continued as Navy (Engineer/Gunner). |
6 |
41 |
Columbus Sapping foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
42 |
Promoted to Navy (Engineer/Gunner) officer rank 4 with the new title Commander. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Failed to qualify for Flight (Navy). |
7 |
42 |
Continued as Navy (Engineer/Gunner). |
7 |
44 |
Columbus Sapping is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
8 |
44 |
Became a Scout (Courier). |
8 |
48 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
48 |
Continued as Scout (Courier). |
9 |
52 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
52 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
10 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Voluntarily left Courier |
10 |
52 |
Retired. |
10 |
55 |
Moved to a new world. |
11 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
62 |
Good fortune. |
13 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
70 |
Gained a contact. |
15 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
76 |
Moved to a new world. |
16 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
79 |
Birth or Death involving a family member or close friend. |
17 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |