Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Expand the field of Seafarer (Personal), but gain a Rival in Crawford Mcarthy's former tutor. |
1 |
24 |
Left the colonies. |
2 |
24 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
26 |
Crawford Mcarthy retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
2 |
28 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
3 |
28 |
Continued as Believer (Holy Warrior). |
3 |
30 |
Crawford Mcarthy faith enjoys an explosion of popularity largely thanks to Crawford Mcarthy's efforts. |
3 |
30 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
3 |
32 |
Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander. |
4 |
32 |
Continued as Believer (Holy Warrior). |
4 |
35 |
Crawford Mcarthy retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
4 |
36 |
Promoted to Believer (Holy Warrior) rank 4 with the new title Area Commander. |
5 |
36 |
Continued as Believer (Holy Warrior). |
5 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
40 |
Promoted to Believer (Holy Warrior) rank 5 with the new title Movement Sub-Leader. |
6 |
40 |
Continued as Believer (Holy Warrior). |
6 |
41 |
Crawford Mcarthy refused an offer of inducements to betray Crawford Mcarthy's faith. Gain 3 enemies. |
6 |
44 |
Promoted to Believer (Holy Warrior) rank 6 with the new title Movement Leader. |
7 |
44 |
Continued as Believer (Holy Warrior). |
7 |
46 |
Someone more charismatic but less devout than Crawford Mcarthy has become Crawford Mcarthy's superior. |
7 |
48 |
Promoted to Believer (Holy Warrior) rank 7. |
7 |
48 |
Forced to muster out. |
8 |
48 |
Became a Drifter (Scavenger). |
8 |
50 |
Suffer from a life-threatening illness. |
9 |
50 |
Became a Agent (Corporate Agent). |
9 |
53 |
Go undercover to investigate an enemy. |
9 |
53 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
9 |
54 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
10 |
54 |
Continued as Agent (Corporate Agent). |
10 |
56 |
Uncover a major conspiracy against Crawford Mcarthy's employers. |
10 |
58 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
11 |
58 |
Voluntarily left Corporate Agent |
11 |
58 |
Failed to qualify for Field Researcher (Scholar). |
11 |
58 |
Submitted to the draft. |
11 |
58 |
Became a Scout (Courier). |
11 |
59 |
Crawford Mcarthy spend a great deal of time on the fringes of Charted Space. |
11 |
59 |
Gain a contact in an alien race. |
12 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
Retired at age 62. |
12 |
62 |
Continued as Scout (Courier). |
12 |
65 |
When dealing with an alien race, Crawford Mcarthy have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
13 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
66 |
Continued as Scout (Courier). |
13 |
69 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
14 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
69 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
14 |
70 |
Crawford Mcarthy retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
73 |
Forced to muster out. |
15 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
73 |
Retired. |
15 |
77 |
A new romantic starts. Gain an Ally. |
16 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
80 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |