Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
25 |
A good deal ensures Dan Perry is living the high life for a few years. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
27 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
27 |
Failed to qualify for Ground Assault (Marine). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
29 |
Moved to a new world. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Failed to qualify for Marine Support (Marine). |
5 |
31 |
Continued as Marine (Ground Assault). |
5 |
35 |
Scarred. Owe 1,250 for medical bills. |
6 |
35 |
Became a Scout (Surveyor). |
6 |
36 |
Dan Perry's scout ship is one of the first on the scene to rescue the survivors of a disaster but Dan Perry fail to help. Gain an Enemy. |
6 |
36 |
Dan Perry's ship is damaged, and Dan Perry have to hitch-hike Dan Perry's way back across the stars to the nearest scout base. |
6 |
36 |
Gain 1 Contacts. Gain 2 Enemies. |
7 |
39 |
Continued as Scout (Surveyor). |
7 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
43 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
8 |
43 |
Continued as Scout (Surveyor). |
8 |
46 |
Dan Perry discover a world, item or information of worth to the Imperium. |
8 |
47 |
Promoted to Scout (Surveyor) rank 2. |
9 |
47 |
Attempted to change assignments. |
9 |
47 |
Failed to qualify for Courier (Scout). |
9 |
47 |
Continued as Scout (Surveyor). |
9 |
49 |
Dan Perry's ship is damaged, and Dan Perry have to hitch-hike Dan Perry's way back across the stars to the nearest scout base. |
9 |
49 |
Gain 4 Contacts. Gain 3 Enemies. |
10 |
49 |
Failed to qualify for Broker (Merchant). |
10 |
49 |
Became a Drifter (Wanderer). |
10 |
52 |
Dan Perry do not know what happened to Dan Perry. There is a gap in Dan Perry's memory. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Retired. |
11 |
54 |
Gained a contact. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
A new romantic starts. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
62 |
Good fortune. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
73 |
Moved to a new world. |
17 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |