Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Attempted a risky adventure and was sent to prison. |
2 |
22 |
Became a Prisoner (Inmate). |
2 |
23 |
Parole hearing. |
2 |
26 |
Promoted to Prisoner (Inmate) rank 1. |
2 |
26 |
Paroled from prison. |
3 |
26 |
Became a Entertainer (Performer). |
3 |
27 |
Refused to criticise a questionable political leader on Dave Weaver's homeworld. |
3 |
30 |
Promoted to Entertainer (Performer) rank 1. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
34 |
Invited to take part in a controversial event or exhibition that improves Dave Weaver's social standing. |
5 |
34 |
Continued as Entertainer (Performer). |
5 |
36 |
Join homeworld’s celebrity circles |
5 |
36 |
Gain a contact |
5 |
38 |
Promoted to Entertainer (Performer) rank 2. |
6 |
38 |
Voluntarily left Performer |
6 |
38 |
Switched to Drifter (Wanderer). |
6 |
42 |
Attacked by enemies and injured. |
6 |
42 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
42 |
Gain Enemy if Dave Weaver don't already have one. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
45 |
Betrayed by a friend. One of Dave Weaver's Contacts or Allies betrays Dave Weaver, ending Dave Weaver's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
45 |
Failed to qualify for Colonist (Citizen). |
8 |
45 |
Submitted to the draft. |
8 |
45 |
Became a Army (Cavalry) with the new title Private. |
8 |
48 |
Unit is slaughtered in a disastrous battle, for which Dave Weaver blame Dave Weaver's commander. Gain commander as Enemy. |
9 |
48 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
50 |
Dave Weaver come into conflict with a splinter group Dave Weaver's own religion which maintains Dave Weaver's version is the wrong one. Gain 2 Rivals. |
10 |
50 |
Switched to Drifter (Scavenger). |
10 |
52 |
Dave Weaver run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
54 |
Continued as Drifter (Scavenger). |
11 |
57 |
Suffer from a life-threatening illness. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Retired. |
12 |
60 |
Find Ancient Technology. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
64 |
Good fortune. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
Accused of a crime. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
76 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
80 |
Good fortune. |
18 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |