Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
Widely recognized. |
1 |
22 |
Graduated. Gain an rival who is upset that Donald McNamara left the community. |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
25 |
Gained a contact. |
2 |
26 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
2 |
26 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Flight (Navy). |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
29 |
Commanding officer takes an interest in Donald McNamara's career. |
3 |
30 |
Promoted to Navy (Line/Crew) officer rank 3 with the new title Lieutenant. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
31 |
Refuse to abuse Donald McNamara's position for profit. |
4 |
34 |
Promoted to Navy (Line/Crew) officer rank 4 with the new title Commander. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Flight (Navy). |
5 |
34 |
Continued as Navy (Line/Crew). |
5 |
36 |
Commanding officer takes an interest in Donald McNamara's career. |
5 |
38 |
Promoted to Navy (Line/Crew) officer rank 5 with the new title Captain. |
6 |
38 |
Continued as Navy (Line/Crew). |
6 |
39 |
Abuse Donald McNamara's position for profit. |
6 |
42 |
Promoted to Navy (Line/Crew) officer rank 6 with the new title Admiral. |
7 |
42 |
Continued as Navy (Line/Crew). |
7 |
45 |
Donald McNamara is blamed for an accident that causes the death of several crew members. Donald McNamara's guilt drives Donald McNamara to excel. |
8 |
45 |
Became a Citizen (Worker). |
8 |
48 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
49 |
Promoted to Citizen (Worker) rank 1. |
9 |
49 |
Voluntarily left Worker |
9 |
49 |
Became a Noble (Administrator) with the new title Assistant. |
9 |
53 |
Become deeply involved in politics on Donald McNamara's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
9 |
53 |
Forced to continue current assignment. |
9 |
53 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
10 |
53 |
Continued as Noble (Administrator). |
10 |
54 |
time as a ruler or playboy gives Donald McNamara a wide range of experiences. |
11 |
57 |
Attempted to change assignments. |
11 |
57 |
Switched to Noble (Dilettante) with previous rank. |
11 |
60 |
Inherit a gift from a rich relative. |
12 |
61 |
Continued as Noble (Dilettante). |
12 |
64 |
Become deeply involved in politics on Donald McNamara's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
13 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
65 |
Retired at age 65. |
13 |
65 |
Continued as Noble (Dilettante). |
13 |
68 |
Donald McNamara manipulate and charm Donald McNamara's way through high society. Gain a Rival and an Ally. |
13 |
69 |
Forced to muster out. |
14 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
69 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
14 |
71 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
15 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
73 |
Continued as Psion (Psi-Warrrior). |
15 |
77 |
An anti-psi cult or gang attempts to expose or attack Donald McNamara. |
16 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
77 |
Retired. |
16 |
78 |
Gained a contact. |
17 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |