Retired 1st Secretary Earl Atkins  

Species Age Sex Str Dex End Int Edu SocUPP
Lancian 83 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 3 (-1) 6 (0)111A36
Nit picker
 
Skills
Admin 2
Advocate 1
Astrogation 0
Diplomat 4
Electronics (Computers) 1
Engineer (Power) 2
Gun Combat (Slug) 1
Investigate 1
Jack-of-All-Trades 3
Language 0
Mechanic 1
Medic 1
Navigation 1
Persuade 1
Pilot (Small Craft) 1
Recon 0
Streetwise 1
Survival 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Scout Courier Scout24
Scholar Physician 01
Scout Surveyor Senior Scout31
Scout Explorer Senior Scout31
Drifter Wanderer 11
Navy Engineer/Gunner Able Spacehand11
Noble Diplomat 1st Secretary35
Believer Missionary/Humanitarian Project Worker13
 
Name Type Affinity Enmity Power Influence Species
Ana Stoker Contact 0 1 2 1 Tapazmal (F/77)
Ana Stoker fell on hard times.
Chester Ronald Enemy 0 4 0 1 Lancian (M/51)
Green McGhee Enemy 0 1 4 0 Lancian (M/40)
Green McGhee gains in power.
Mabelle Hays Enemy 0 2 5 1 Lancian (F/33)
Cyril Doolan Rival 1 0 1 0 Halka (M/96)
Nina Burke Ally 3 0 4 0 Lancian (F/21)
Kirk Marsden Rival 1 2 1 3 Urunishani (M/26)
Frances Allen Rival 1 1 1 3 Lancian (M/25)
Frances Allen gains in influence.
 
Term Age History
1 18 Became a Scout (Courier).
1 22 Serve as the courier for an important message from the Imperium.
1 22 Promoted to Scout (Courier) rank 1 with the new title Scout.
2 22 Continued as Scout (Courier).
2 23 Moved to a new world.
2 26 Promoted to Scout (Courier) rank 2.
3 26 Continued as Scout (Courier).
3 29 Serve as the courier for an important message from the Imperium.
4 30 Continued as Scout (Courier).
4 31 Earl Atkins's ship is damaged, and Earl Atkins have to hitch-hike Earl Atkins's way back across the stars to the nearest scout base.
4 31 Gain 1 Contacts. Gain 3 Enemies.
5 31 Became a Scholar (Physician).
5 35 A disaster leaves several injured, and others blame Earl Atkins, forcing Earl Atkins to leave Earl Atkins's career. Gain a Rival.
5 35 Scarred. Fully recovered. Owe 5,000 for medical bills.
6 35 Failed to qualify for Line/Crew (Navy).
6 35 Submitted to the draft.
6 35 Switched to Scout (Surveyor) with previous rank.
6 38 When dealing with an alien race, Earl Atkins have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
6 39 Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout.
7 39 Attempted to change assignments.
7 39 Switched to Scout (Explorer) with previous rank.
7 43 Earl Atkins have no idea what happened to Earl Atkins – they found Earl Atkins's ship drifting on the fringes of friendly space.
8 43 Failed to qualify for Physician (Scholar).
8 43 Became a Drifter (Wanderer).
8 44 Drafted into Engineer/Gunner
8 47 Promoted to Drifter (Wanderer) rank 1.
9 47 Became a Navy (Engineer/Gunner) with the new title Crewman.
9 48 Advanced training in a specialist field.
9 51 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
10 51 Voluntarily left Engineer/Gunner
10 51 Became a Noble (Diplomat) with the new title Intern.
10 53 Moved to a new world.
10 55 Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary.
11 55 Aging Crisis. Owe 60,000 for medical bills.
11 55 Retired at age 55.
11 55 Continued as Noble (Diplomat).
11 58 Refused a challenge to a duel for Earl Atkins's honour and standing.
11 59 Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary.
12 59 Aging Crisis. Owe 40,000 for medical bills.
12 59 Attempted to change assignments.
12 59 Failed to qualify for Dilettante (Noble).
12 59 Continued as Noble (Diplomat).
12 61 Become deeply involved in politics on Earl Atkins's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
12 63 Promoted to Noble (Diplomat) rank 3 with the new title 1st Secretary.
13 63 Aging Crisis. Owe 60,000 for medical bills.
13 63 Continued as Noble (Diplomat).
13 67 Refused a challenge to a duel for Earl Atkins's honour and standing.
14 67 Aging Crisis. Owe 60,000 for medical bills.
14 67 Attempted to change assignments.
14 67 Failed to qualify for Administrator (Noble).
14 67 Continued as Noble (Diplomat).
14 70 Become deeply involved in politics on Earl Atkins's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
14 71 Forced to muster out.
15 71 Aging Crisis. Owe 60,000 for medical bills.
15 71 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
15 72 A notable academic consults with Earl Atkins about a publication or documentary he is working on. Gain a Contact in academia.
16 75 Aging Crisis. Owe 50,000 for medical bills.
16 75 Continued as Believer (Missionary/Humanitarian).
16 76 Moved to a new world.
16 79 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
17 79 Aging Crisis. Owe 10,000 for medical bills.
17 79 Continued as Believer (Missionary/Humanitarian).
17 82 Earl Atkins accepted an offer of inducements to betray Earl Atkins's faith. Gain 960,000 in cash.
18 83 Aging Crisis. Owe 30,000 for medical bills.
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