Retired Experienced Trader Earl Hislop  

Species Age Sex Str Dex End Int Edu SocUPP
Pirian 83 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 7 (0) 1 (-2)111971
Resilient, Blasé, Slouching posture
 
Skills
Admin 0
Astrogation 0
Broker 0
Carouse 2
Deception 1
Drive (Walker) 1
Drive (Wheel) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Flyer 0
Gun Combat (Energy) 1
Gunner (Ortillery) 1
Jack-of-All-Trades 2
Language (Vilani (1st Imperium)) 2
Language (Zdetl (Zhodani)) 1
Leadership 1
Mechanic 1
Persuade 3
Pilot (Spacecraft) 1
Profession (Worker/Religion) 1
Recon 2
Science (Social Sciences/Belief) 1
Steward 1
Streetwise 1
Survival 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Merchant Free Trader Experienced Trader67
Scout Explorer Scout12
Army Infantry Lance Corporal11
Believer Missionary/Humanitarian Team Leader26
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Artie Bennett Enemy 1 1 0 3 Kedepu (M/52)
Artie Bennett gained influence with the character’s assistance.
Adelia Hunter Contact 1 0 2 0 Pirian (F/42)
Adelia Hunter belongs to an unusual cultural or religious group.
Cordelia Costigan Ally 3 0 3 1 Pirian (F/64)
Christina Fernandez Rival 1 2 1 3 Pirian (F/14)
Audra Newman Ally 4 0 2 6 Kargol (F/66)
Audra Newman has had an unexpected run of good fortune lately.
Dell Palmer Ally 5 0 4 0 Humaniti (M/61)
Dell Palmer is diminished in both power and influence.
Buford Jenkins Rival 1 2 4 1 Pirian (M/45)
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 22 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
2 22 Continued as Merchant (Free Trader).
2 25 Given advanced training in a specialist field
2 26 Promoted to Merchant (Free Trader) rank 1.
3 26 Continued as Merchant (Free Trader).
3 27 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
3 30 Promoted to Merchant (Free Trader) rank 2.
4 30 Continued as Merchant (Free Trader).
4 32 Make an unexpected connection outside Earl Hislop's normal circles. Gain a Contact.
4 34 Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader.
5 34 Continued as Merchant (Free Trader).
5 37 A new romantic starts. Gain an Ally.
5 38 Promoted to Merchant (Free Trader) rank 4.
6 38 Continued as Merchant (Free Trader).
6 40 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
6 42 Promoted to Merchant (Free Trader) rank 5.
7 42 Continued as Merchant (Free Trader).
7 43 Befriend a useful ally in one sphere. Gain an Ally.
7 46 Promoted to Merchant (Free Trader) rank 6.
7 46 Forced to muster out.
8 46 Became a Scout (Explorer).
8 49 Spend several years jumping from world to world in Earl Hislop's scout ship.
8 50 Promoted to Scout (Explorer) rank 1 with the new title Scout.
9 50 Continued as Scout (Explorer).
9 51 Earl Hislop have no idea what happened to Earl Hislop – they found Earl Hislop's ship drifting on the fringes of friendly space.
10 51 Failed to qualify for Corporate Agent (Agent).
10 51 Submitted to the draft.
10 51 Became a Army (Infantry) with the new title Private.
10 55 Advanced training in a specialist field
10 55 Attempt at commissioned failed.
10 55 Promoted to Army (Infantry) rank 1 with the new title Lance Corporal.
11 55 Voluntarily left Infantry
11 55 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 59 Earl Hislop refuse to secretly provide religious rites for a dying leader or noble, because they do not share Earl Hislop's faith.
12 59 Aging Crisis. Owe 10,000 for medical bills.
12 59 Retired at age 59.
12 59 Continued as Believer (Missionary/Humanitarian).
12 61 Earl Hislop is chosen to represent Earl Hislop's faith in a vid show or other highly public forum.
13 63 Aging Crisis. Owe 20,000 for medical bills.
13 63 Continued as Believer (Missionary/Humanitarian).
13 67 Earl Hislop is chosen to represent Earl Hislop's faith in a vid show or other highly public forum.
14 67 Aging Crisis. Owe 20,000 for medical bills.
14 67 Continued as Believer (Missionary/Humanitarian).
14 69 Earl Hislop secretly provide religious rites for a dying leader or noble, although they do not share Earl Hislop's faith. Gain an Ally in the family and a Rival who disagrees with Earl Hislop's choice.
14 71 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
15 71 Aging Crisis. Owe 20,000 for medical bills.
15 71 Continued as Believer (Missionary/Humanitarian).
15 74 Earl Hislop retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
15 75 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
16 75 Aging Crisis. Owe 50,000 for medical bills.
16 75 Continued as Believer (Missionary/Humanitarian).
16 79 Earl Hislop retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
16 79 Forced to muster out.
17 79 Aging Crisis. Owe 10,000 for medical bills.
17 79 Retired.
17 81 Betrayal. Convert an Ally into a Rival or Enemy.
18 83 Aging Crisis. Owe 60,000 for medical bills.
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