Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
Made lifelong friends. Gain 2 Allies. |
1 |
22 |
Dropped out of the psionic community. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Edmund Mccoy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
26 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
30 |
Attempt at commissioned failed. |
3 |
30 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
34 |
Commanding officer takes an interest in Edmund Mccoy's career. |
4 |
34 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
5 |
34 |
Continued as Navy (Line/Crew). |
5 |
38 |
Advanced training in a specialist field. |
5 |
38 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |
6 |
38 |
Continued as Navy (Line/Crew). |
6 |
41 |
During a battle, defeat or victory depends on Edmund Mccoy's actions. The ship suffers severe damage and Edmund Mccoy is blamed for the disaster. Edmund Mccoy is court - martialled and discharged. |
7 |
41 |
Failed to qualify for Performer (Entertainer). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Became a Marine (Star Marine) with the new title Marine. |
7 |
45 |
A mission goes disastrously wrong due to Edmund Mccoy's commander’s error or incompetence, but Edmund Mccoy survive. |
7 |
45 |
Report commander and gain an Enemy. |
7 |
45 |
Commissioned in Marine (Star Marine) with the new title Lieutenant. |
7 |
45 |
Promoted to Marine (Star Marine) officer rank 2 with the new title Captain. |
8 |
45 |
Voluntarily left Star Marine |
8 |
45 |
Failed to qualify for Psi-Warrrior (Psion). |
8 |
45 |
Switched to Drifter (Wanderer). |
8 |
48 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
49 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
49 |
Continued as Drifter (Wanderer). |
9 |
52 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
53 |
Promoted to Drifter (Wanderer) rank 2. |
10 |
53 |
Continued as Drifter (Wanderer). |
10 |
55 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
57 |
Promoted to Drifter (Wanderer) rank 3. |
11 |
57 |
Continued as Drifter (Wanderer). |
11 |
58 |
Attacked by enemies that Edmund Mccoy easily defeat. |
11 |
58 |
Gain Enemy if Edmund Mccoy don't already have one. |
12 |
61 |
Continued as Drifter (Wanderer). |
12 |
63 |
Betrayed by a friend. One of Edmund Mccoy's Contacts or Allies betrays Edmund Mccoy, ending Edmund Mccoy's career. That Contact or Ally becomes a Rival or Enemy. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Retired at age 63. |
13 |
63 |
Retired. |
13 |
64 |
A new romantic starts. Gain an Ally. |
14 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
75 |
Birth or Death involving a family member or close friend. |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
77 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
81 |
Gained a contact. |
18 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |