Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
21 |
Elsie Hansen come into conflict with a splinter group Elsie Hansen's own religion which maintains Elsie Hansen's version is the wrong one. Gain 3 Rivals. |
2 |
21 |
Became a Scout (Surveyor). |
2 |
24 |
Spend several years jumping from world to world in Elsie Hansen's scout ship. |
3 |
25 |
Continued as Scout (Surveyor). |
3 |
26 |
Psychologically damaged by Elsie Hansen's time in the scouts. |
4 |
26 |
Became a Army (Cavalry) with the new title Private. |
4 |
28 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
4 |
28 |
Gain rebels as Enemy |
5 |
28 |
Returned to Believer (Holy Warrior). |
5 |
31 |
Opponents of Elsie Hansen's belief system ambush Elsie Hansen. |
5 |
31 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
6 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
33 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
35 |
Continued as Merchant (Merchant Marine). |
7 |
39 |
Moved to a new world. |
8 |
39 |
Continued as Merchant (Merchant Marine). |
8 |
41 |
Risk Elsie Hansen's fortune on a possibility lucrative deal and win. |
8 |
43 |
Forced to continue current assignment. |
8 |
43 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
43 |
Continued as Merchant (Merchant Marine). |
9 |
45 |
Bankrupted by a rival. Gain the other trader as a Rival. |
10 |
45 |
Became a Drifter (Barbarian). |
10 |
46 |
Find valuable salvage. |
10 |
49 |
Promoted to Drifter (Barbarian) rank 1. |
11 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Continued as Drifter (Barbarian). |
11 |
52 |
Suffer from a life-threatening illness. |
12 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
52 |
Retired. |
12 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
57 |
Find Ancient Technology. |
14 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
70 |
Gained a contact. |
17 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
78 |
A new romantic starts. Gain an Ally. |
19 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |