Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Suffer from a life-threatening illness. |
2 |
20 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
23 |
Opponents of Enrique Hand's belief system ambush Enrique Hand. |
2 |
23 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
3 |
23 |
Failed to qualify for Flight (Navy). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
25 |
Enrique Hand went above and beyond the call of duty. |
3 |
27 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
27 |
Voluntarily left Law Enforcement |
4 |
27 |
Returned to Drifter (Scavenger). |
4 |
31 |
Lost eye or limb. Owe 2,500 for medical bills. |
5 |
31 |
Failed to qualify for Colonist (Citizen). |
5 |
31 |
Switched to Drifter (Barbarian). |
5 |
33 |
Encounter a Psionic institute. |
5 |
33 |
Tested for psionic powers |
5 |
35 |
Forced to muster out. |
6 |
35 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
6 |
38 |
Psionic strength increases. |
6 |
39 |
Forced to continue current assignment. |
6 |
39 |
Promoted to Psion (Psi-Warrrior) rank 1. |
7 |
39 |
Continued as Psion (Psi-Warrrior). |
7 |
42 |
Spent time mastering mind and body. |
8 |
43 |
Continued as Psion (Psi-Warrrior). |
8 |
45 |
Advanced training in a specialist field. |
8 |
47 |
Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight. |
9 |
47 |
Continued as Psion (Psi-Warrrior). |
9 |
50 |
Advanced training in a specialist field. |
9 |
51 |
Promoted to Psion (Psi-Warrrior) rank 3. |
10 |
51 |
Continued as Psion (Psi-Warrrior). |
10 |
54 |
Psionic strength increases. |
10 |
55 |
Promoted to Psion (Psi-Warrrior) rank 4. |
11 |
55 |
Continued as Psion (Psi-Warrrior). |
11 |
58 |
Nearly killed. Owe 35,000 for medical bills. |
12 |
58 |
Returned to Drifter (Scavenger). |
12 |
62 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
62 |
Promoted to Drifter (Scavenger) rank 1. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
Retired at age 62. |
13 |
62 |
Continued as Drifter (Scavenger). |
13 |
64 |
Betrayed by a friend. One of Enrique Hand's Contacts or Allies betrays Enrique Hand, ending Enrique Hand's career. That Contact or Ally becomes a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
Returned to Believer (Missionary/Humanitarian). |
14 |
66 |
Enrique Hand faith is shaken. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
68 |
Continued as Believer (Missionary/Humanitarian). |
15 |
71 |
Opponents of Enrique Hand's belief system ambush Enrique Hand. |
15 |
71 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
16 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
71 |
Retired. |
16 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
79 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
82 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |