Retired Able Spacehand Ernie Nichols  

Species Age Sex Str Dex End Int Edu SocUPP
Vanejenese 83 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 3 (-1) 1 (-2)111831
Always has food stains on face or clothes, Poor communicator
 
Skills
Animals 0
Athletics 0
Electronics 0
Engineer (Power) 1
Gun Combat 0
Gunner 0
Heavy Weapons (Man Portable) 1
Mechanic 4
Pilot 0
Profession (Spacer) 0
Recon 1
Science (Life Sciences) 0
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand12
Navy Line/Crew Able Spacehand11
Drifter Barbarian 01
Drifter Wanderer 12
Believer Holy Warrior Hopeful02
Drifter Scavenger 23
Believer Mainstream Believer Lay Person02
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Fanny Corbeld Ally 2 0 4 4 Vanejenese (F/55)
Zenobia Shelton Rival 2 1 2 3 Vanejenese (F/53)
Derrick Martin Rival 1 2 2 0 Vanejenese (M/44)
Terri Enright Rival 1 1 1 4 Vanejenese (F/27)
Christian Anderson Ally 0 0 3 0 Zaris (M/52)
Christian Anderson is particularly unusual, such as an artificial intelligence or very alien being.
Bessie Morrissy Contact 2 2 1 0 Murrissi (F/36)
 
Term Age History
1 18 Failed to qualify for Worker (Citizen).
1 18 Submitted to the draft.
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 19 Refuse to abuse Ernie Nichols's position for profit.
1 22 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
2 22 Attempted to change assignments.
2 22 Switched to Navy (Line/Crew) with previous rank.
2 24 Refuse to abuse Ernie Nichols's position for profit.
3 26 Attempted to change assignments.
3 26 Returned to Navy (Engineer/Gunner).
3 29 Vessel participates in a notable military engagement.
3 30 Forced to muster out.
4 30 Failed to qualify for Intelligence (Agent).
4 30 Became a Drifter (Barbarian).
4 31 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
5 31 Failed to qualify for Field Researcher (Scholar).
5 31 Switched to Drifter (Wanderer).
5 35 Promoted to Drifter (Wanderer) rank 1.
6 35 Continued as Drifter (Wanderer).
6 37 Ernie Nichols do not know what happened to Ernie Nichols. There is a gap in Ernie Nichols's memory.
7 37 Became a Believer (Holy Warrior) with the new title Hopeful.
7 39 A new romantic starts. Gain an Ally.
8 41 Continued as Believer (Holy Warrior).
8 42 Ernie Nichols come into conflict with a splinter group Ernie Nichols's own religion which maintains Ernie Nichols's version is the wrong one. Gain 3 Rivals.
9 42 Switched to Drifter (Scavenger).
9 44 Moved to a new world.
9 46 Promoted to Drifter (Scavenger) rank 1.
10 46 Continued as Drifter (Scavenger).
10 49 Gained a contact.
10 50 Promoted to Drifter (Scavenger) rank 2.
11 50 Aging Crisis. Owe 50,000 for medical bills.
11 50 Retired at age 50.
11 50 Continued as Drifter (Scavenger).
11 52 Lightly injured, no permanent damage. Fully recovered.
12 52 Aging Crisis. Owe 40,000 for medical bills.
12 52 Switched to Believer (Mainstream Believer) with the new title Lay Person.
12 55 Ernie Nichols retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
13 56 Aging Crisis. Owe 30,000 for medical bills.
13 56 Continued as Believer (Mainstream Believer).
13 58 Ernie Nichols accepted an offer of inducements to betray Ernie Nichols's faith. Gain 850,000 in cash.
14 60 Aging Crisis. Owe 60,000 for medical bills.
14 60 Retired.
14 64 A new romantic starts. Gain an Ally.
15 64 Aging Crisis. Owe 20,000 for medical bills.
15 68 Betrayal. Convert an Ally into a Rival or Enemy.
16 68 Aging Crisis. Owe 10,000 for medical bills.
16 69 Moved to a new world.
17 72 Aging Crisis. Owe 50,000 for medical bills.
17 73 A romantic relationship ends badly. Gain a Rival or Enemy.
18 76 Aging Crisis. Owe 40,000 for medical bills.
18 78 Gained a contact.
19 80 Aging Crisis. Owe 30,000 for medical bills.
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