Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Dropped out of the psionic community. |
2 |
22 |
Failed to qualify for Adept (Psion). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
26 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
26 |
Failed to qualify for Colonist (Citizen). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
27 |
Ethel Lobb run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Became a Entertainer (Artist). |
4 |
29 |
Ethel Lobb is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
5 |
29 |
Became a Citizen (Worker). |
5 |
30 |
Political upheaval strikes Ethel Lobb's homeworld, and Ethel Lobb is caught up in the revolution. |
5 |
33 |
Promoted to Citizen (Worker) rank 1. |
6 |
33 |
Voluntarily left Worker |
6 |
33 |
Failed to qualify for Corporate Agent (Agent). |
6 |
33 |
Switched to Drifter (Barbarian). |
6 |
36 |
Victim of a crime |
7 |
37 |
Continued as Drifter (Barbarian). |
7 |
39 |
Ethel Lobb do not know what happened to Ethel Lobb. There is a gap in Ethel Lobb's memory. |
8 |
39 |
Failed to qualify for Free Trader (Merchant). |
8 |
39 |
Continued as Drifter (Barbarian). |
8 |
42 |
Survived a risky adventure but gained nothing. |
9 |
43 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
43 |
Retired at age 43. |
9 |
43 |
Voluntarily left Barbarian |
9 |
43 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
45 |
Ethel Lobb have been following false teachings! |
10 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
45 |
Retired. |
10 |
47 |
Moved to a new world. |
11 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
51 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
54 |
A new romantic starts. Gain an Ally. |
13 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
78 |
A new romantic starts. Gain an Ally. |
19 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |