Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Spend several years jumping from world to world in Gaston Desmond's scout ship. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Explorer) with previous rank. |
3 |
30 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
30 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
32 |
Find valuable salvage. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Amnesia. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
42 |
Gaston Desmond do not know what happened to Gaston Desmond. There is a gap in Gaston Desmond's memory. |
7 |
42 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
43 |
Join a social movement. |
7 |
46 |
Graduated. |
8 |
46 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
48 |
A good deal ensures Gaston Desmond is living the high life for a few years. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
50 |
Voluntarily left Merchant Marine |
9 |
50 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
53 |
Gaston Desmond retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Continued as Believer (Mainstream Believer). |
10 |
56 |
Gaston Desmond is chosen to represent Gaston Desmond's faith in a vid show or other highly public forum. |
11 |
58 |
Continued as Believer (Mainstream Believer). |
11 |
59 |
Gaston Desmond secretly provide religious rites for a dying leader or noble, although they do not share Gaston Desmond's faith. Gain an Ally in the family and a Rival who disagrees with Gaston Desmond's choice. |
12 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
62 |
Continued as Believer (Mainstream Believer). |
12 |
64 |
Opponents of Gaston Desmond's belief system ambush Gaston Desmond. |
12 |
64 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
13 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Retired. |
13 |
67 |
Spend time with an alien race. Gain a contact. |
14 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |