Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
20 |
George Spice is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
24 |
Attacked by enemies and injured. |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
24 |
Gain Enemy if George Spice don't already have one. |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
28 |
Nearly killed. Owe 22,500 for medical bills. |
4 |
28 |
Failed to qualify for Physician (Scholar). |
4 |
28 |
Switched to Drifter (Wanderer). |
4 |
30 |
Betrayed by a friend. One of George Spice's Contacts or Allies betrays George Spice, ending George Spice's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Switched to Entertainer (Performer). |
5 |
31 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
5 |
34 |
Promoted to Entertainer (Performer) rank 1. |
6 |
34 |
Continued as Entertainer (Performer). |
6 |
38 |
George Spice is forced out because of censorship or controversy. What truth did George Spice get too close to? |
7 |
38 |
Failed to qualify for Colonist (Citizen). |
7 |
38 |
Switched to Drifter (Barbarian). |
7 |
41 |
George Spice run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
41 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
42 |
George Spice is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
8 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Continued as Believer (Missionary/Humanitarian). |
9 |
48 |
George Spice aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
48 |
Retired. |
10 |
49 |
Good fortune. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
Birth or Death involving a family member or close friend. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
68 |
Gained a contact. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
76 |
Gained a contact. |
17 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
80 |
Victim of a crime. |
18 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |