Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Scholar (Field Researcher). |
2 |
24 |
An expedition or voyage goes wrong, leaving Gust Payne stranded in the wilderness. |
3 |
24 |
Became a Merchant (Free Trader). |
3 |
27 |
Given advanced training in a specialist field |
3 |
28 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
28 |
Continued as Merchant (Free Trader). |
4 |
32 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
32 |
Continued as Merchant (Free Trader). |
5 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
36 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
6 |
36 |
Continued as Merchant (Free Trader). |
6 |
38 |
Make an unexpected connection outside Gust Payne's normal circles. Gain a Contact. |
6 |
40 |
Promoted to Merchant (Free Trader) rank 4. |
7 |
40 |
Continued as Merchant (Free Trader). |
7 |
44 |
Promoted to Merchant (Free Trader) rank 5. |
8 |
44 |
Voluntarily left Free Trader |
8 |
44 |
Failed to qualify for Artist (Entertainer). |
8 |
44 |
Submitted to the draft. |
8 |
44 |
Became a Navy (Flight) with the new title Crewman. |
8 |
46 |
Victim of a crime |
9 |
48 |
Attempted to change assignments. |
9 |
48 |
Failed to qualify for Line/Crew (Navy). |
9 |
48 |
Continued as Navy (Flight). |
9 |
49 |
Gust Payne is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
10 |
49 |
Became a Entertainer (Performer). |
10 |
52 |
One of Gust Payne's pieces of art is stolen, and the investigation brings Gust Payne into the criminal underworld. |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Continued as Entertainer (Performer). |
11 |
57 |
Join homeworld’s celebrity circles |
11 |
57 |
Gain a contact |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
Voluntarily left Performer |
12 |
57 |
Retired. |
12 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
Moved to a new world. |
15 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
73 |
Injured. |
16 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
75 |
Moved to a new world. |
17 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
78 |
Gained a contact. |
18 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |