Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
19 |
Crime pays off. Gain victim as Enemy. |
1 |
22 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
2 |
22 |
Continued as Rogue (Pirate). |
2 |
25 |
A police detective or rival criminal forces Gustaf Jephcots to flee and vows to hunt Gustaf Jephcots down. Gain an Enemy. |
3 |
25 |
Became a Noble (Administrator) with the new title Assistant. |
3 |
29 |
Birth or Death involving a family member or close friend. |
3 |
29 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
4 |
29 |
Continued as Noble (Administrator). |
4 |
30 |
Nearly killed. Owe 10,000 for medical bills. |
5 |
30 |
Became a Scout (Surveyor). |
5 |
33 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
33 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
35 |
Gustaf Jephcots accepted an offer of inducements to betray Gustaf Jephcots's faith. Gain 170,000 in cash. |
6 |
37 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
7 |
37 |
Failed to qualify for Corporate (Citizen). |
7 |
37 |
Became a Drifter (Scavenger). |
7 |
41 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
41 |
Returned to Noble (Administrator). |
8 |
45 |
Become deeply involved in politics on Gustaf Jephcots's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
8 |
45 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
9 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Continued as Noble (Administrator). |
9 |
47 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
49 |
Promoted to Noble (Administrator) rank 3 with the new title Manager. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
49 |
Attempted to change assignments. |
10 |
49 |
Failed to qualify for Dilettante (Noble). |
10 |
49 |
Continued as Noble (Administrator). |
10 |
50 |
Become deeply involved in politics on Gustaf Jephcots's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
10 |
53 |
Promoted to Noble (Administrator) rank 4 with the new title Chief. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Continued as Noble (Administrator). |
11 |
57 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
11 |
57 |
Promoted to Noble (Administrator) rank 5 with the new title Director. |
11 |
57 |
Forced to muster out. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
Retired. |
12 |
58 |
A new romantic starts. Gain an Ally. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
62 |
Good fortune. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
68 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
75 |
Gained a contact. |
17 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
79 |
Gained a contact. |
18 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |