Retired 1st Officer Hal Lite  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 83 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 9 (1) 6 (0)111896
Puzzled
 
Skills
Animals 0
Athletics (Endurance) 1
Broker 2
Carouse 0
Deception 0
Drive (Hovercraft) 1
Electronics (Comms) 1
Electronics (Computers) 2
Engineer (J-drive) 1
Gambler 1
Gun Combat (Slug) 1
Language (Galanglic (3rd Imperium)) 1
Mechanic 4
Pilot (Capital Ships) 1
Profession (Colonist) 0
Recon 0
Stealth 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 11
Merchant Merchant Marine 1st Officer58
Believer Holy Warrior Hopeful02
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Lottie Cox Rival 1 3 5 1 Tapazmal (F/28)
Lottie Cox gained power at the expense of a third party who now blames the character.
Emmie Leaby Ally 3 0 1 5 Ayansh'i (F/28)
Rena Vasquez Enemy 0 3 1 3 Tapazmal (F/26)
Harriett Burns Contact 0 2 5 1 Darmine (F/30)
Relationship soured.
Wesab Ethka-o-B Enemy 0 2 0 2 Bwap (M/39)
Wesab Ethka-o-B gains in influence.
 
Term Age History
1 18 Failed to qualify for Infantry (Army).
1 18 Became a Drifter (Wanderer).
1 20 Drafted into Merchant Marine
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 23 A romantic relationship ends badly. Gain a Rival or Enemy.
2 26 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 26 Continued as Merchant (Merchant Marine).
3 27 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4 30 Continued as Merchant (Merchant Marine).
4 31 Risk Hal Lite's fortune on a possibility lucrative deal and win.
5 34 Continued as Merchant (Merchant Marine).
5 37 Risk Hal Lite's fortune on a possibility lucrative deal and win.
5 38 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 38 Continued as Merchant (Merchant Marine).
6 41 Given advanced training in a specialist field
6 42 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
7 42 Continued as Merchant (Merchant Marine).
7 45 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
7 46 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
8 46 Continued as Merchant (Merchant Marine).
8 48 Embroiled in legal trouble.
8 50 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
9 50 Continued as Merchant (Merchant Marine).
9 54 Forced to muster out.
10 54 Aging Crisis. Owe 60,000 for medical bills.
10 54 Retired at age 54.
10 54 Became a Believer (Holy Warrior) with the new title Hopeful.
10 56 Hal Lite faith is shaken.
11 58 Aging Crisis. Owe 50,000 for medical bills.
11 58 Continued as Believer (Holy Warrior).
11 59 Opponents of Hal Lite's belief system ambush Hal Lite.
11 59 Lost eye or limb. Owe 5,000 for medical bills.
12 59 Aging Crisis. Owe 60,000 for medical bills.
12 59 Retired.
12 60 Nearly killed. Fully recovered. Owe 25,000 for medical bills.
13 63 Aging Crisis. Owe 30,000 for medical bills.
13 64 Gained a contact.
14 67 Aging Crisis. Owe 20,000 for medical bills.
14 68 Moved to a new world.
15 71 Aging Crisis. Owe 50,000 for medical bills.
15 74 Accused of a crime.
16 75 Aging Crisis. Owe 60,000 for medical bills.
16 76 Birth or Death involving a family member or close friend.
17 79 Aging Crisis. Owe 40,000 for medical bills.
17 80 Betrayal. Convert an Ally into a Rival or Enemy.
18 83 Aging Crisis. Owe 20,000 for medical bills.
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