Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
23 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Voluntarily left Free Trader |
3 |
26 |
Entered Merchant Academy with the Shipboard curriculum. |
3 |
29 |
Join a social movement. |
3 |
30 |
Graduated with honors. |
4 |
30 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Make an unexpected connection outside Hal McGuire's normal circles. Gain a Contact. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Embroiled in legal trouble. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Given advanced training in a specialist field |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
49 |
Embroiled in legal trouble. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 7. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
53 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
54 |
Promoted to Merchant (Merchant Marine) rank 8. |
10 |
54 |
Voluntarily left Merchant Marine |
10 |
54 |
Became a Scout (Explorer). |
10 |
58 |
Perform an exemplary service for the scouts. |
11 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Voluntarily left Explorer |
11 |
58 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
59 |
Hal McGuire secretly provide religious rites for a dying leader or noble, although they do not share Hal McGuire's faith. Gain an Ally in the family and a Rival who disagrees with Hal McGuire's choice. |
11 |
62 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
62 |
Continued as Believer (Missionary/Humanitarian). |
12 |
63 |
Hal McGuire refused an offer of inducements to betray Hal McGuire's faith. Gain 3 enemies. |
13 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
66 |
Continued as Believer (Missionary/Humanitarian). |
13 |
67 |
Hal McGuire refuse to secretly provide religious rites for a dying leader or noble, because they do not share Hal McGuire's faith. |
14 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
70 |
Continued as Believer (Missionary/Humanitarian). |
14 |
71 |
Hal McGuire is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
14 |
74 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
15 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
74 |
Continued as Believer (Missionary/Humanitarian). |
15 |
76 |
Hal McGuire accepted an offer of inducements to betray Hal McGuire's faith. Gain 890,000 in cash. |
15 |
78 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
16 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
78 |
Retired. |
16 |
80 |
Gained a contact. |
17 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |