Retired Captain Hal McGuire  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 83 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 9 (1) 8 (0)111A98
Unclean, Fragmented, Delighted
 
Skills
Astrogation 2
Athletics (Dexterity) 1
Athletics (Endurance) 1
Broker 2
Carouse 1
Diplomat 0
Drive 0
Electronics (Comms) 1
Electronics (Computers) 2
Electronics (Remote Ops) 1
Engineer (J-drive) 1
Jack-of-All-Trades 1
Leadership 2
Mechanic 1
Medic 1
Persuade 2
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Profession (Worker/Religion) 1
Seafarer 0
Steward 1
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 22
Merchant Merchant Marine Captain86
Scout Explorer 01
Believer Missionary/Humanitarian Project Leader35
Retired 01
 
EducationGraduated
Merchant Academy Honors
 
Name Type Affinity Enmity Power Influence Species
Kristin Desmond Ally 2 0 2 0 Dolphin, Imperium (F/22)
Bertie Hunter Rival 1 2 5 1 Swanfeh (F/79)
Hannah Thompson Ally 2 1 1 3 Cassilldan (F/29)
Relationship becomes more intense. Contact becomes an ally.
Claude Seddon Ally 6 0 1 1 Zaris (M/59)
Claude Seddon is particularly unusual, such as an artificial intelligence or very alien being.
Jettie Mahon Ally 2 0 4 1 Ziadd (F/85)
Jettie Mahon is a questionable figure such as a criminal, pirate or disgraced noble.
Lettie Male Rival 0 2 1 2 Swanfeh (F/23)
Hleiheha Enemy 0 2 0 4 Aslan (F/8)
Hleiheha has life-changing event that creates new responsibilities.
Grover Russell Enemy 0 5 0 1 Pirian (M/21)
Relationship becomes more intense.
Relationship soured.
Alonzo Prescott Enemy 0 4 0 5 Swanfeh (M/48)
Burton May Ally 2 0 2 1 Zhodani, Imperium (M/22)
Burton May loses some of their power base.
Nadine Cadden Contact 1 1 1 2 Swanfeh (F/32)
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 22 Promoted to Merchant (Free Trader) rank 1.
2 22 Continued as Merchant (Free Trader).
2 23 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
2 26 Promoted to Merchant (Free Trader) rank 2.
3 26 Voluntarily left Free Trader
3 26 Entered Merchant Academy with the Shipboard curriculum.
3 29 Join a social movement.
3 30 Graduated with honors.
4 30 Switched to Merchant (Merchant Marine) with the new title Crewman.
4 30 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 30 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
4 34 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
4 34 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
5 34 Continued as Merchant (Merchant Marine).
5 38 Make an unexpected connection outside Hal McGuire's normal circles. Gain a Contact.
5 38 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
6 38 Continued as Merchant (Merchant Marine).
6 39 Embroiled in legal trouble.
6 42 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
7 42 Continued as Merchant (Merchant Marine).
7 43 Given advanced training in a specialist field
7 46 Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain.
8 46 Continued as Merchant (Merchant Marine).
8 49 Embroiled in legal trouble.
8 50 Promoted to Merchant (Merchant Marine) rank 7.
9 50 Continued as Merchant (Merchant Marine).
9 53 Befriend a useful ally in one sphere. Gain an Ally.
9 54 Promoted to Merchant (Merchant Marine) rank 8.
10 54 Voluntarily left Merchant Marine
10 54 Became a Scout (Explorer).
10 58 Perform an exemplary service for the scouts.
11 58 Aging Crisis. Owe 50,000 for medical bills.
11 58 Retired at age 58.
11 58 Voluntarily left Explorer
11 58 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 59 Hal McGuire secretly provide religious rites for a dying leader or noble, although they do not share Hal McGuire's faith. Gain an Ally in the family and a Rival who disagrees with Hal McGuire's choice.
11 62 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 62 Aging Crisis. Owe 10,000 for medical bills.
12 62 Continued as Believer (Missionary/Humanitarian).
12 63 Hal McGuire refused an offer of inducements to betray Hal McGuire's faith. Gain 3 enemies.
13 66 Aging Crisis. Owe 20,000 for medical bills.
13 66 Continued as Believer (Missionary/Humanitarian).
13 67 Hal McGuire refuse to secretly provide religious rites for a dying leader or noble, because they do not share Hal McGuire's faith.
14 70 Aging Crisis. Owe 60,000 for medical bills.
14 70 Continued as Believer (Missionary/Humanitarian).
14 71 Hal McGuire is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
14 74 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
15 74 Aging Crisis. Owe 30,000 for medical bills.
15 74 Continued as Believer (Missionary/Humanitarian).
15 76 Hal McGuire accepted an offer of inducements to betray Hal McGuire's faith. Gain 890,000 in cash.
15 78 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
16 78 Aging Crisis. Owe 30,000 for medical bills.
16 78 Retired.
16 80 Gained a contact.
17 82 Aging Crisis. Owe 10,000 for medical bills.
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