Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
Advanced training in a specialist field. |
1 |
22 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
25 |
Advanced training in a specialist field. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
28 |
Nearly killed. |
4 |
28 |
Entered Merchant Academy with the Shipboard curriculum. |
4 |
32 |
Contacted by an underground psionic group. |
4 |
32 |
Graduated. |
4 |
32 |
Tested for psionic powers |
5 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
33 |
Gained a contact. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
Hobart Robinson's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
48 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
50 |
Hobart Robinson's business or ship thrives. |
9 |
52 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
10 |
52 |
Voluntarily left Merchant Marine |
10 |
52 |
Became a Entertainer (Performer). |
10 |
55 |
Criticised a questionable political leader on Hobart Robinson's homeworld, causing his downfall. Gain an Enemy |
10 |
55 |
An investigation, tour, project or expedition goes wrong, stranding Hobart Robinson far from home. |
10 |
56 |
Promoted to Entertainer (Performer) rank 1. |
11 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Entertainer (Performer). |
11 |
60 |
Spend time with an alien race. Gain a contact. |
11 |
60 |
Promoted to Entertainer (Performer) rank 2. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
Continued as Entertainer (Performer). |
12 |
61 |
Invited to take part in a controversial event or exhibition that injures Hobart Robinson's social standing. |
13 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
64 |
Continued as Entertainer (Performer). |
13 |
66 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
14 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
68 |
Continued as Entertainer (Performer). |
14 |
72 |
Expose or are involved in a scandal of some sort. |
15 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
72 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
15 |
74 |
Opponents of Hobart Robinson's belief system ambush Hobart Robinson. |
15 |
74 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
74 |
Retired. |
16 |
77 |
Good fortune. |
17 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
80 |
A new romantic starts. Gain an Ally. |
18 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |