Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Make an unexpected connection outside Hobert Gordon's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
30 |
Imperial trade restrictions force Hobert Gordon out of business. |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
33 |
Hobert Gordon do not know what happened to Hobert Gordon. There is a gap in Hobert Gordon's memory. |
5 |
33 |
Became a Citizen (Corporate). |
5 |
34 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
37 |
Promoted to Citizen (Corporate) rank 1. |
6 |
37 |
Continued as Citizen (Corporate). |
6 |
39 |
Advanced training in a specialist field. |
6 |
41 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
7 |
41 |
Continued as Citizen (Corporate). |
7 |
42 |
Nearly killed. |
8 |
42 |
Became a Agent (Intelligence). |
8 |
45 |
Hobert Gordon went above and beyond the call of duty. |
8 |
46 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
9 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Continued as Agent (Intelligence). |
9 |
47 |
Hobert Gordon's work ends up coming home with Hobert Gordon, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
9 |
50 |
Forced to continue current assignment. |
9 |
50 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
10 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
50 |
Continued as Agent (Intelligence). |
10 |
53 |
Hard times caused by a lack of interstellar trade costs Hobert Gordon's job. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
53 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
57 |
Hobert Gordon faith is shaken. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
Continued as Believer (Holy Warrior). |
12 |
59 |
Hobert Gordon faith is shaken. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
Continued as Believer (Holy Warrior). |
13 |
65 |
Hobert Gordon accepted an offer of inducements to betray Hobert Gordon's faith. Gain 120,000 in cash. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
Retired. |
14 |
67 |
Find an Alien Artifact. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
76 |
Moved to a new world. |
17 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
79 |
Good fortune. |
18 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |