Retired Initiate Ida Tow  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 83 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 5 (-1) 1 (-2)111151
Maudlin
 
Skills
Admin 1
Animals 0
Deception 0
Drive 0
Electronics (Computers) 1
Gun Combat (Slug) 1
Mechanic 1
Persuade 4
Recon 1
Science (Social Sciences/Belief) 1
Stealth 0
Steward 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 02
Scout Explorer Scout13
Rogue Pirate Lackey01
Believer Mainstream Believer Initiate15
Merchant Merchant Marine Senior Crewman11
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Leona Beck Rival 1 2 0 1 Dynchia (F/13)
Lirshush Iiki Rival 1 2 0 1 Vilani, Imperium (F/33)
Ina Gonzalez Rival 6 3 1 0 Dynchia (F/20)
Ina Gonzalez’s relationships have begun to affect the character.
reconciliation.
Ina Gonzalez is particularly unusual, such as an artificial intelligence or very alien being.
Ina Gonzalez is particularly unusual, such as an artificial intelligence or very alien being.
Pollie Lyness Contact 0 0 0 1 Dynchia (F/29)
Pollie Lyness is particularly unusual, such as an artificial intelligence or very alien being.
Nettie Jacobs Rival 1 2 0 1 Dynchia (F/62)
Nettie Jacobs is in prison or otherwise trapped somewhere.
Josh Kennedy Rival 2 1 3 2 Dynchia (M/26)
Benjamine Connor Rival 1 0 4 0 Dynchia (M/29)
Oda Beley Contact 1 1 2 1 Dynchia (F/25)
Sudie Wilson Ally 2 0 3 1 Dynchia (F/46)
Cecil Hernandez Rival 2 1 5 3 Dynchia (M/18)
Cecil Hernandez has negatively life-changing event.
 
Term Age History
1 18 Failed to qualify for Army Support (Army).
1 18 Became a Drifter (Wanderer).
1 21 Betrayed by a friend. One of Ida Tow's Contacts or Allies betrays Ida Tow, ending Ida Tow's career. That Contact or Ally becomes a Rival or Enemy.
2 21 Became a Scout (Explorer).
2 22 When dealing with an alien race, Ida Tow botch an opportunity to gather extra intelligence about them.
2 22 Psychologically damaged by Ida Tow's time in the scouts.
3 25 Continued as Scout (Explorer).
3 29 Perform an exemplary service for the scouts.
3 29 Promoted to Scout (Explorer) rank 1 with the new title Scout.
4 29 Continued as Scout (Explorer).
4 31 Psychologically damaged by Ida Tow's time in the scouts.
5 31 Became a Rogue (Pirate) with the new title Lackey.
5 35 Ida Tow spend months in the dangerous criminal underworld.
5 35 Forced to muster out.
6 35 Became a Believer (Mainstream Believer) with the new title Lay Person.
6 39 Ida Tow is chosen to represent Ida Tow's faith in a vid show or other highly public forum.
7 39 Continued as Believer (Mainstream Believer).
7 40 Ida Tow is chosen to represent Ida Tow's faith in a vid show or other highly public forum.
7 43 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
8 43 Continued as Believer (Mainstream Believer).
8 46 Ida Tow come into conflict with a splinter group Ida Tow's own religion which maintains Ida Tow's version is the wrong one. Gain 2 Rivals.
9 46 Returned to Drifter (Wanderer).
9 50 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
10 50 Failed to qualify for Performer (Entertainer).
10 50 Submitted to the draft.
10 50 Became a Merchant (Merchant Marine) with the new title Crewman.
10 53 Make an unexpected connection outside Ida Tow's normal circles. Gain a Contact.
10 54 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
11 54 Voluntarily left Merchant Marine
11 54 Returned to Believer (Mainstream Believer).
11 56 Ida Tow retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 58 Aging Crisis. Owe 40,000 for medical bills.
12 58 Retired at age 58.
12 58 Continued as Believer (Mainstream Believer).
12 59 Ida Tow come into conflict with a splinter group Ida Tow's own religion which maintains Ida Tow's version is the wrong one. Gain 1 Rivals.
13 59 Aging Crisis. Owe 30,000 for medical bills.
13 59 Retired.
13 62 Gained a contact.
14 63 Aging Crisis. Owe 40,000 for medical bills.
14 64 Scarred. Owe 5,000 for medical bills.
15 67 Aging Crisis. Owe 20,000 for medical bills.
15 70 Victim of a crime.
16 71 Aging Crisis. Owe 50,000 for medical bills.
16 75 A romantic relationship ends badly. Gain a Rival or Enemy.
17 75 Aging Crisis. Owe 40,000 for medical bills.
17 78 A romantic relationship ends badly. Gain a Rival or Enemy.
18 79 Aging Crisis. Owe 50,000 for medical bills.
18 82 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
19 83 Aging Crisis. Owe 10,000 for medical bills.
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