Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Ira Mcabe run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
23 |
Involved in a gambling ring. |
2 |
25 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
3 |
25 |
Continued as Rogue (Pirate). |
3 |
26 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
3 |
29 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
4 |
29 |
Continued as Rogue (Pirate). |
4 |
33 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
5 |
33 |
Failed to qualify for Surveyor (Scout). |
5 |
33 |
Switched to Drifter (Barbarian). |
5 |
34 |
Gained a contact. |
6 |
37 |
Continued as Drifter (Barbarian). |
6 |
38 |
Attempted a risky adventure and was injured. |
6 |
38 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
41 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
41 |
Voluntarily left Barbarian |
7 |
41 |
Failed to qualify for Worker (Citizen). |
7 |
41 |
Switched to Drifter (Wanderer). |
7 |
42 |
Ira Mcabe run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
44 |
Ira Mcabe aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
44 |
Returned to Drifter (Scavenger). |
10 |
48 |
Continued as Drifter (Scavenger). |
10 |
52 |
Attempted a risky adventure and was injured. |
10 |
52 |
Lost eye or limb. Owe 5,000 for medical bills. |
10 |
52 |
Promoted to Drifter (Scavenger) rank 1. |
11 |
52 |
Continued as Drifter (Scavenger). |
11 |
53 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
12 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
53 |
Retired at age 53. |
12 |
53 |
Retired. |
12 |
56 |
Moved to a new world. |
13 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Gained a contact. |
14 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
80 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
19 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |