Retired Project Coordinator Isaac Donaldson  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 83 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 8 (0) 3 (-1)111683
Twinkling starlit eyes, Lecherous, Well-groomed
 
Skills
Admin 1
Art (Presentation/Holography) 1
Carouse 1
Diplomat 1
Drive 0
Electronics (Computers) 1
Electronics (Remote Ops) 2
Flyer 0
Jack-of-All-Trades 2
Leadership 1
Mechanic 0
Medic 1
Persuade 1
Profession (Colonist) 0
Recon 0
Science (Social Sciences/Belief) 1
Stealth 0
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Project Coordinator46
Navy Flight Crewman01
Drifter Barbarian 02
Citizen Colonist 12
Drifter Scavenger 01
Drifter Wanderer 01
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Webb Jenkins Rival 1 2 2 2 Halka (M/12)
Webb Jenkins has negatively life-changing event.
Asa Batt Contact 0 2 0 1 Halka (M/55)
Asa Batt has negatively life-changing event.
Ellwood Mcarty Ally 4 1 0 0 Ziadd (M/17)
Ellwood Mcarty was ruined by misfortune caused by the character.
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 20 Isaac Donaldson refuse to secretly provide religious rites for a dying leader or noble, because they do not share Isaac Donaldson's faith.
1 22 Forced to continue current assignment.
1 22 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
2 22 Continued as Believer (Missionary/Humanitarian).
2 25 Isaac Donaldson accepted an offer of inducements to betray Isaac Donaldson's faith. Gain 190,000 in cash.
2 26 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
3 26 Failed to qualify for Corporate Agent (Agent).
3 26 Submitted to the draft.
3 26 Became a Navy (Flight) with the new title Crewman.
3 28 Nearly killed. Fully recovered.
4 28 Failed to qualify for Law Enforcement (Agent).
4 28 Became a Drifter (Barbarian).
4 29 Isaac Donaldson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5 29 Became a Citizen (Colonist).
5 30 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
5 33 Promoted to Citizen (Colonist) rank 1.
6 33 Continued as Citizen (Colonist).
6 34 A revolution, attack or other unusual event throws Isaac Donaldson's life into chaos, forcing Isaac Donaldson to leave the planet.
7 34 Switched to Drifter (Scavenger).
7 35 Isaac Donaldson do not know what happened to Isaac Donaldson. There is a gap in Isaac Donaldson's memory.
8 35 Failed to qualify for Corporate (Citizen).
8 35 Returned to Drifter (Barbarian).
8 37 Betrayed by a friend. One of Isaac Donaldson's Contacts or Allies betrays Isaac Donaldson, ending Isaac Donaldson's career. That Contact or Ally becomes a Rival or Enemy.
9 37 Failed to qualify for Colonist (Citizen).
9 37 Switched to Drifter (Wanderer).
9 39 Injured. Fully recovered. Owe 5,000 for medical bills.
10 39 Aging Crisis. Owe 30,000 for medical bills.
10 39 Retired at age 39.
10 39 Returned to Believer (Missionary/Humanitarian).
10 42 Isaac Donaldson faith is shaken.
11 43 Aging Crisis. Owe 60,000 for medical bills.
11 43 Continued as Believer (Missionary/Humanitarian).
11 45 A notable academic consults with Isaac Donaldson about a publication or documentary he is working on. Gain a Contact in academia.
11 47 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
12 47 Aging Crisis. Owe 30,000 for medical bills.
12 47 Continued as Believer (Missionary/Humanitarian).
12 50 Someone more charismatic but less devout than Isaac Donaldson has become Isaac Donaldson's superior.
12 51 Promoted to Believer (Missionary/Humanitarian) rank 4 with the new title Project Coordinator.
13 51 Aging Crisis. Owe 30,000 for medical bills.
13 51 Continued as Believer (Missionary/Humanitarian).
13 54 Isaac Donaldson is chosen to represent Isaac Donaldson's faith in a vid show or other highly public forum.
13 55 Forced to muster out.
14 55 Aging Crisis. Owe 30,000 for medical bills.
14 55 Retired.
14 56 Betrayal. Convert an Ally into a Rival or Enemy.
15 59 Aging Crisis. Owe 30,000 for medical bills.
15 62 Gained a contact.
16 63 Aging Crisis. Owe 10,000 for medical bills.
16 65 A romantic relationship ends badly. Gain a Rival or Enemy.
17 67 Aging Crisis. Owe 50,000 for medical bills.
17 71 A romantic relationship ends badly. Gain a Rival or Enemy.
18 71 Aging Crisis. Owe 30,000 for medical bills.
18 74 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
19 75 Aging Crisis. Owe 60,000 for medical bills.
19 76 Victim of a crime.
20 79 Aging Crisis. Owe 30,000 for medical bills.
20 82 Injured.
21 83 Aging Crisis. Owe 50,000 for medical bills.
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