Retired Settler James Howell  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 83 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 10 (1) 2 (-2)1116A2
Irresolute, Sharp
 
Skills
Admin 0
Advocate 0
Animals 0
Athletics (Strength) 1
Broker 2
Carouse 1
Diplomat 0
Drive (Wheel) 2
Electronics (Remote Ops) 1
Engineer (J-drive) 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Language (Galanglic (3rd Imperium)) 1
Leadership 0
Mechanic 0
Melee (Unarmed) 1
Persuade 0
Profession (Hostile Environment/Contaminent) 1
Recon 1
Science (Social Sciences/History) 0
Steward 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Corporate 01
Army Cavalry Private01
Citizen Colonist Settler34
Merchant Broker 24
Believer Holy Warrior Hopeful01
Retired 06
 
EducationGraduated
University Failed
 
Name Type Affinity Enmity Power Influence Species
Carmella Jemmy Enemy 0 3 3 0 Humaniti (F/35)
Reed Rose Ally 3 0 3 1 Cafadan (M/15)
Relationship redefined. Enemy becomes an ally.
Alfonso Castillo Enemy 0 3 1 5 Murrissi (M/22)
Tobe Moody Ally 3 0 3 2 Kedepu (M/29)
Tobe Moody is a questionable figure such as a criminal, pirate or disgraced noble.
 
Term Age History
1 18 Entered University.
1 20 Spent the college years partying.
1 20 Dropped out of university.
2 20 Became a Citizen (Corporate).
2 24 Refused to co-operate with investigation by the planetary authorities. Gain an Ally
3 24 Became a Army (Cavalry) with the new title Private.
3 27 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
3 27 Gain rebels as Enemy
4 27 Switched to Citizen (Colonist).
4 31 James Howell's business expands, James Howell's corporation grows, or the colony thrives.
4 31 Promoted to Citizen (Colonist) rank 1.
5 31 Continued as Citizen (Colonist).
5 35 James Howell rise to a position of power in James Howell's colony or corporation.
5 35 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
6 35 Continued as Citizen (Colonist).
6 38 James Howell befriend a superior in the corporation or the colony.
6 39 Promoted to Citizen (Colonist) rank 3.
7 39 Continued as Citizen (Colonist).
7 41 Advanced training in a specialist field.
7 43 Forced to muster out.
8 43 Became a Merchant (Broker).
8 45 A good deal ensures James Howell is living the high life for a few years.
8 47 Promoted to Merchant (Broker) rank 1.
9 47 Continued as Merchant (Broker).
10 51 Aging Crisis. Owe 50,000 for medical bills.
10 51 Retired at age 51.
10 51 Continued as Merchant (Broker).
10 54 Good fortune
10 55 Promoted to Merchant (Broker) rank 2.
11 55 Aging Crisis. Owe 10,000 for medical bills.
11 55 Continued as Merchant (Broker).
11 56 A sudden war destroys James Howell's trade routes and contacts, forcing James Howell to flee that region of space.
11 56 Gain rebels as Enemy
12 56 Aging Crisis. Owe 50,000 for medical bills.
12 56 Became a Believer (Holy Warrior) with the new title Hopeful.
12 58 James Howell aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
13 58 Aging Crisis. Owe 10,000 for medical bills.
13 58 Retired.
13 62 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 62 Aging Crisis. Owe 20,000 for medical bills.
14 66 Birth or Death involving a family member or close friend.
15 66 Aging Crisis. Owe 60,000 for medical bills.
15 69 A romantic relationship ends badly. Gain a Rival or Enemy.
16 70 Aging Crisis. Owe 10,000 for medical bills.
16 73 Birth or Death involving a family member or close friend.
17 74 Aging Crisis. Owe 60,000 for medical bills.
17 77 Betrayal. Convert an Ally into a Rival or Enemy.
18 78 Aging Crisis. Owe 40,000 for medical bills.
18 79 Find an Alien Artifact.
19 82 Aging Crisis. Owe 50,000 for medical bills.
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