Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Jefferson Rule survey an alien world. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
23 |
Became a Citizen (Colonist). |
3 |
27 |
Hard times caused by a lack of interstellar trade costs Jefferson Rule Jefferson Rule's job. |
3 |
27 |
Promoted to Citizen (Colonist) rank 1. |
4 |
27 |
Continued as Citizen (Colonist). |
4 |
30 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
5 |
30 |
Became a Merchant (Free Trader). |
5 |
33 |
Embroiled in legal trouble. |
5 |
34 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
34 |
Continued as Merchant (Free Trader). |
6 |
37 |
Embroiled in legal trouble. |
7 |
38 |
Voluntarily left Free Trader |
7 |
38 |
Failed to qualify for Explorer (Scout). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Switched to Scout (Courier) with previous rank. |
7 |
40 |
Jefferson Rule survey an alien world. |
7 |
42 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
42 |
Continued as Scout (Courier). |
8 |
43 |
Jefferson Rule inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
9 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
44 |
A new romantic starts. Gain an Ally. |
10 |
47 |
Continued as Believer (Missionary/Humanitarian). |
10 |
50 |
A notable academic consults with Jefferson Rule about a publication or documentary he is working on. Gain a Contact in academia. |
11 |
51 |
Voluntarily left Missionary/Humanitarian |
11 |
51 |
Became a Drifter (Wanderer). |
11 |
55 |
Betrayed by a friend. One of Jefferson Rule's Contacts or Allies betrays Jefferson Rule, ending Jefferson Rule's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Retired. |
12 |
59 |
Good fortune. |
13 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Moved to a new world. |
14 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
72 |
Gained a contact. |
17 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
76 |
Moved to a new world. |
18 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
81 |
Moved to a new world. |
19 |
83 |
Aging Crisis. Owe 30,000 for medical bills. |