Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
20 |
Caught cheating in some fashion, advancing Jennings Graham's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
1 |
20 |
A rival researcher blackens Jennings Graham's name or steals Jennings Graham's research. Gain a Rival. |
1 |
20 |
Gain an Enemy |
2 |
22 |
Continued as Scholar (Physician). |
2 |
26 |
Agreed to perform research that goes against Jennings Graham's conscience. Gain 2 Enemies. |
3 |
26 |
Voluntarily left Physician |
3 |
26 |
Became a Scout (Explorer). |
3 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
27 |
Failed to qualify for Corporate Agent (Agent). |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
31 |
Suffer from a life-threatening illness. |
5 |
31 |
Returned to Scout (Explorer). |
5 |
33 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
33 |
Failed to qualify for Intelligence (Agent). |
6 |
33 |
Returned to Drifter (Barbarian). |
6 |
36 |
Suffer from a life-threatening illness. |
7 |
36 |
Failed to qualify for Merchant Academy. |
7 |
36 |
Switched to Drifter (Scavenger). |
7 |
39 |
Nearly killed. Owe 35,000 for medical bills. |
8 |
39 |
Switched to Scout (Courier) with previous rank. |
8 |
43 |
Spend several years jumping from world to world in Jennings Graham's scout ship. |
9 |
43 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
43 |
Retired at age 43. |
9 |
43 |
Continued as Scout (Courier). |
9 |
47 |
Jennings Graham have no idea what happened to Jennings Graham – they found Jennings Graham's ship drifting on the fringes of friendly space. |
10 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
47 |
Retired. |
10 |
51 |
Moved to a new world. |
11 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Gained a contact. |
12 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Moved to a new world. |
14 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
A new romantic starts. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
76 |
A new romantic starts. Gain an Ally. |
18 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
81 |
Gained a contact. |
19 |
83 |
Aging Crisis. Owe 60,000 for medical bills. |