Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Go undercover to investigate an enemy. |
2 |
25 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Rewarded for a successful mission. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Explorer (Scout). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
33 |
Encounter a Psionic institute. |
4 |
33 |
Tested for psionic powers |
5 |
34 |
Became a Psion (Adept). |
5 |
36 |
Gain a contact outside of normal circles. |
6 |
38 |
Continued as Psion (Adept). |
6 |
41 |
Psionic abilities make Jerry Paterson uncomfortable to be around. One contact or ally becomes a rival. |
7 |
42 |
Continued as Psion (Adept). |
7 |
45 |
Gain a contact outside of normal circles. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
50 |
Jerry Paterson faith is shaken. |
9 |
50 |
Continued as Believer (Missionary/Humanitarian). |
9 |
53 |
Someone more charismatic but less devout than Jerry Paterson has become Jerry Paterson's superior. |
10 |
54 |
Continued as Believer (Missionary/Humanitarian). |
10 |
55 |
Jerry Paterson have been following false teachings! |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Retired. |
11 |
59 |
A new romantic starts. Gain an Ally. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
63 |
Gained a contact. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
75 |
A new romantic starts. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
77 |
A new romantic starts. Gain an Ally. |
17 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
80 |
Moved to a new world. |
18 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |