Retired Junior Project Worker Jessie Pabst  

Species Age Sex Str Dex End Int Edu SocUPP
Irhadre 83 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 1 (-2) 2 (-2)111412
Values material possessions, Dictatorial
 
Skills
Art (Performing/Performer) 1
Astrogation 0
Athletics (Dexterity) 1
Broker 0
Carouse 1
Deception 1
Drive 0
Electronics (Comms) 1
Gun Combat (Energy) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Mechanic 1
Medic 1
Melee (Unarmed) 1
Persuade 0
Profession (Sports/Golf) 1
Recon 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Cavalry Private02
Entertainer Artist 23
Drifter Scavenger 14
Scholar Physician 02
Merchant Merchant Marine Crewman01
Believer Missionary/Humanitarian Junior Project Worker01
Retired 08
 
Name Type Affinity Enmity Power Influence Species
Waktate Peba- Contact 3 1 2 1 Bwap (M/73)
Waktate Peba- has life-changing event that creates new responsibilities.
Wendell Stephens Contact 3 1 1 0 Solomani, Imperium (M/78)
Wendell Stephens has had an unexpected run of good fortune lately.
Wendell Stephens is a member of an organisation which holds a generally opposite view of the Traveller.
Joel Diaz Contact 1 1 0 1 Geonee (M/29)
Lonie Kerran Enemy 1 4 1 1 Vanejenese (M/26)
Relationship becomes more intense. Rival becomes an enemy.
Alyssa Toll Enemy 0 1 0 1 Irhadre (F/46)
Alan Watton Ally 2 0 1 0 Happrhani (M/15)
Alan Watton is missing under suspicious circumstances.
Alan Watton has life-changing event that creates new responsibilities.
Relationship becomes more intense.
Alan Watton is diminished in both power and influence.
Alan Watton gained power at the expense of a third party who now blames the character.
Ferne Clarke Ally 4 0 0 3 Irhadre (F/53)
Ahi Iye Ally 3 0 0 3 Aslan (M/38)
Ahi Iye gains in influence.
Simon Peck Ally 2 0 0 3 Irhadre (M/55)
Simon Peck belongs to an uncommon alien species.
Ha Aelyi Enemy 0 2 1 0 Ael Yael (F/36)
 
Term Age History
1 18 Failed to qualify for Corporate (Citizen).
1 18 Submitted to the draft.
1 18 Became a Army (Cavalry) with the new title Private.
1 21 Advanced training in a specialist field
2 22 Continued as Army (Cavalry).
2 23 Nearly killed. Owe 8,750 for medical bills.
3 23 Became a Entertainer (Artist).
3 27 Jessie Pabst is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
3 27 Promoted to Entertainer (Artist) rank 1.
4 27 Continued as Entertainer (Artist).
4 30 Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
4 31 Promoted to Entertainer (Artist) rank 2.
5 31 Continued as Entertainer (Artist).
5 32 Nearly killed.
6 32 Failed to qualify for Surveyor (Scout).
6 32 Became a Drifter (Scavenger).
6 34 Gained a contact.
6 36 Promoted to Drifter (Scavenger) rank 1.
7 36 Continued as Drifter (Scavenger).
7 37 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
8 37 Became a Scholar (Physician).
8 38 Win a prestigious prize for Jessie Pabst's work.
9 41 Continued as Scholar (Physician).
9 42 A disaster leaves several injured, and others blame Jessie Pabst, forcing Jessie Pabst to leave Jessie Pabst's career. Gain a Rival.
9 42 Scarred. Fully recovered. Owe 10,000 for medical bills.
10 42 Failed to qualify for Merchant Marine (Merchant).
10 42 Returned to Drifter (Scavenger).
10 43 Suffer from a life-threatening illness.
11 43 Failed to qualify for Merchant Marine (Merchant).
11 43 Continued as Drifter (Scavenger).
11 44 Jessie Pabst run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
12 44 Became a Merchant (Merchant Marine) with the new title Crewman.
12 48 A series of bad deals and decisions force Jessie Pabst into bankruptcy. Jessie Pabst salvages what Jessie Pabst can.
13 48 Aging Crisis. Owe 20,000 for medical bills.
13 48 Retired at age 48.
13 48 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 51 Jessie Pabst aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
14 51 Aging Crisis. Owe 50,000 for medical bills.
14 51 Retired.
14 54 A new romantic starts. Gain an Ally.
15 55 Aging Crisis. Owe 10,000 for medical bills.
15 59 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 59 Aging Crisis. Owe 30,000 for medical bills.
16 63 Injured. Fully recovered. Owe 5,000 for medical bills.
17 63 Aging Crisis. Owe 30,000 for medical bills.
17 66 Moved to a new world.
18 67 Aging Crisis. Owe 50,000 for medical bills.
18 69 A new romantic starts. Gain an Ally.
19 71 Aging Crisis. Owe 30,000 for medical bills.
19 74 A romantic relationship ends badly. Gain a Rival or Enemy.
20 75 Aging Crisis. Owe 50,000 for medical bills.
20 76 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
21 79 Aging Crisis. Owe 30,000 for medical bills.
21 80 Victim of a crime.
22 83 Aging Crisis. Owe 40,000 for medical bills.
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