Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
An investigation takes on a dangerous turn. |
1 |
22 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
25 |
Hard times caused by a lack of interstellar trade costs Jesus Carroll's job. |
3 |
25 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
29 |
Find valuable salvage. |
3 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
30 |
Jesus Carroll do not know what happened to Jesus Carroll. There is a gap in Jesus Carroll's memory. |
5 |
30 |
Became a Citizen (Worker). |
5 |
34 |
Jesus Carroll rise to a position of power in Jesus Carroll's colony or corporation. |
5 |
34 |
Promoted to Citizen (Worker) rank 1. |
6 |
34 |
Continued as Citizen (Worker). |
6 |
35 |
Birth or Death involving a family member or close friend. |
6 |
38 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
7 |
38 |
Continued as Citizen (Worker). |
7 |
39 |
Gained a contact. |
7 |
42 |
Promoted to Citizen (Worker) rank 3. |
8 |
42 |
Continued as Citizen (Worker). |
8 |
46 |
Jesus Carroll's business expands, Jesus Carroll's corporation grows, or the colony thrives. |
8 |
46 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
9 |
46 |
Voluntarily left Worker |
9 |
46 |
Became a Scout (Surveyor). |
9 |
47 |
Spend several years jumping from world to world in Jesus Carroll's scout ship. |
10 |
50 |
Continued as Scout (Surveyor). |
10 |
51 |
Jesus Carroll's scout ship is one of the first on the scene to rescue the survivors of a disaster but Jesus Carroll fail to help. Gain an Enemy. |
10 |
51 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
11 |
54 |
Attempted to change assignments. |
11 |
54 |
Failed to qualify for Explorer (Scout). |
11 |
54 |
Continued as Scout (Surveyor). |
11 |
56 |
Severely injured. Owe 2,500 for medical bills. |
11 |
58 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Continued as Scout (Surveyor). |
12 |
62 |
Psychologically damaged by Jesus Carroll's time in the scouts. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
13 |
66 |
Jesus Carroll is chosen to represent Jesus Carroll's faith in a vid show or other highly public forum. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
Voluntarily left Mainstream Believer |
14 |
66 |
Retired. |
14 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
76 |
Moved to a new world. |
17 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
82 |
Gained a contact. |
18 |
82 |
Aging Crisis. Owe 30,000 for medical bills. |