Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Marine (Merchant). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Attacked by enemies and injured. |
1 |
21 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
1 |
21 |
Gain Enemy if Johnson Shelton don't already have one. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Johnson Shelton do not know what happened to Johnson Shelton. There is a gap in Johnson Shelton's memory. |
3 |
25 |
Became a Citizen (Colonist). |
3 |
26 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
4 |
26 |
Failed to qualify for Artist (Entertainer). |
4 |
26 |
Switched to Drifter (Wanderer). |
4 |
27 |
Find valuable salvage. |
4 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
30 |
Continued as Drifter (Wanderer). |
5 |
31 |
Moved to a new world. |
5 |
34 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
36 |
Betrayed by a friend. One of Johnson Shelton's Contacts or Allies betrays Johnson Shelton, ending Johnson Shelton's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
37 |
Johnson Shelton refuse to secretly provide religious rites for a dying leader or noble, because they do not share Johnson Shelton's faith. |
7 |
40 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
40 |
Continued as Believer (Missionary/Humanitarian). |
8 |
44 |
Johnson Shelton secretly provide religious rites for a dying leader or noble, although they do not share Johnson Shelton's faith. Gain an Ally in the family and a Rival who disagrees with Johnson Shelton's choice. |
8 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
9 |
44 |
Continued as Believer (Missionary/Humanitarian). |
9 |
48 |
Johnson Shelton is chosen to represent Johnson Shelton's faith in a vid show or other highly public forum. |
10 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Believer (Missionary/Humanitarian). |
10 |
51 |
Johnson Shelton refuse to secretly provide religious rites for a dying leader or noble, because they do not share Johnson Shelton's faith. |
10 |
52 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
52 |
Voluntarily left Missionary/Humanitarian |
11 |
52 |
Retired. |
11 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
A new romantic starts. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
64 |
Moved to a new world. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
68 |
Gained a contact. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
79 |
A new romantic starts. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |