Retired Pod Leader Jonnie Duffey  

Species Age Sex Str Dex End Int Edu SocUPP
Dolphin, Imperium 83 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 3 (-1) 1 (-2)111931
Temperamental
 
Skills
Athletics (Strength) 1
Carouse 1
Diplomat 0
Drive (Hovercraft) 1
Electronics (Remote Ops) 1
Gun Combat (Archaic) 1
Investigate 1
Language 0
Leadership 1
Mechanic 0
Medic 1
Profession (Worker/Religion) 1
Science (Life Sciences/Biology) 1
Science (Physical Sciences/Chemistry) 1
Science (Physical Sciences/Physics) 1
Science (Life Sciences/Xenology) 1
Stealth 0
Streetwise 0
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Dolphin Military Underwater Commando Lance Corporal11
Believer Holy Warrior Hopeful01
Scholar Physician 25
Dolphin Civilian Nomad Pod Leader25
Scout Explorer 01
Believer Mainstream Believer Lay Person02
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Roswell Kennedy Ally 3 0 0 4 Dolphin, Imperium (M/6)
Luetta Duffey Enemy 0 2 0 2 Kargol (F/16)
Eli Mulvahil Rival 1 3 1 3 Azhanti (M/37)
Awe-das Wapakab Enemy 0 2 4 1 Bwap (M/22)
Ivah Ronald Enemy 0 4 0 0 Kedepu (F/29)
Ambrose Sweet Rival 2 2 2 1 Dolphin, Imperium (M/17)
Barton Reekey Enemy 0 1 0 2 Halka (M/36)
Crystal Howard Ally 5 0 1 0 Dolphin, Imperium (F/27)
 
Term Age History
1 12 Became a Dolphin Military (Underwater Commando) with the new title Private.
1 14 A new romantic starts. Gain an Ally.
1 16 Promoted to Dolphin Military (Underwater Commando) rank 1 with the new title Lance Corporal.
2 16 Voluntarily left Underwater Commando
2 16 Became a Believer (Holy Warrior) with the new title Hopeful.
2 20 Jonnie Duffey aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
3 20 Became a Scholar (Physician).
3 24 Make a breakthrough in Jonnie Duffey's field.
3 24 Promoted to Scholar (Physician) rank 1.
4 24 Continued as Scholar (Physician).
4 26 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
5 28 Continued as Scholar (Physician).
5 29 Agreed to perform research that goes against Jonnie Duffey's conscience. Gain 2 Enemies.
6 32 Continued as Scholar (Physician).
6 36 Make a breakthrough in Jonnie Duffey's field.
6 36 Promoted to Scholar (Physician) rank 2.
7 36 Continued as Scholar (Physician).
7 40 Assigned to work on a secret project for a patron or organisation.
7 40 Forced to muster out.
8 40 Failed to qualify for Surveyor (Scout).
8 40 Became a Dolphin Civilian (Nomad).
8 41 Jonnie Duffey volunteer for a research project to test new waldo equipment or cybernetics to improve the lives of other Dolphins. Gain a Contact in the research field.
8 44 Promoted to Dolphin Civilian (Nomad) rank 1.
9 44 Continued as Dolphin Civilian (Nomad).
9 47 To war or insurgency erupts on Jonnie Duffey's world. Jonnie Duffey's business or home is destroyed, forcing Jonnie Duffey into exile.
10 47 Became a Scout (Explorer).
10 51 Psychologically damaged by Jonnie Duffey's time in the scouts.
11 51 Switched to Believer (Mainstream Believer) with the new title Lay Person.
11 54 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
12 55 Voluntarily left Mainstream Believer
12 55 Returned to Dolphin Civilian (Nomad).
12 56 Gained a contact.
13 59 Continued as Dolphin Civilian (Nomad).
13 63 Jonnie Duffey fail to rescue a high-status swimmer who was lost at sea.
13 63 Promoted to Dolphin Civilian (Nomad) rank 2 with the new title Pod Leader.
14 63 Aging Crisis. Owe 10,000 for medical bills.
14 63 Retired at age 63.
14 63 Continued as Dolphin Civilian (Nomad).
14 64 One of Jonnie Duffey's friends becomes involved with a revolutionary political faction advocating Dolphin rights. Jonnie Duffey is caught up in the investigation and lose Jonnie Duffey's job.
15 64 Aging Crisis. Owe 30,000 for medical bills.
15 64 Returned to Believer (Mainstream Believer).
15 65 Jonnie Duffey aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
16 65 Aging Crisis. Owe 20,000 for medical bills.
16 65 Retired.
16 69 A new romantic starts. Gain an Ally.
17 69 Aging Crisis. Owe 50,000 for medical bills.
17 72 Betrayal. Convert an Ally into a Rival or Enemy.
18 73 Aging Crisis. Owe 50,000 for medical bills.
18 75 Moved to a new world.
19 77 Aging Crisis. Owe 20,000 for medical bills.
19 79 Good fortune.
20 81 Aging Crisis. Owe 60,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙