Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Citizen (Worker). |
2 |
27 |
Kumgidiin I's business expands, Kumgidiin I's corporation grows, or the colony thrives. |
2 |
30 |
Promoted to Citizen (Worker) rank 1. |
3 |
30 |
Continued as Citizen (Worker). |
3 |
31 |
Spent time maintaining and using heavy vehicles. |
4 |
34 |
Continued as Citizen (Worker). |
4 |
35 |
Spent time maintaining and using heavy vehicles. |
4 |
38 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
5 |
38 |
Continued as Citizen (Worker). |
5 |
42 |
Kumgidiin I learn something Kumgidiin I should not have – a corporate secret, a political scandal – which Kumgidiin I can profit from illegally. |
5 |
42 |
Forced to muster out. |
6 |
42 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
42 |
Submitted to the draft. |
6 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
46 |
Continued as Merchant (Merchant Marine). |
7 |
49 |
Make an unexpected connection outside Kumgidiin I's normal circles. Gain a Contact. |
8 |
50 |
Continued as Merchant (Merchant Marine). |
8 |
53 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
54 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
54 |
Continued as Merchant (Merchant Marine). |
9 |
56 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
58 |
Continued as Merchant (Merchant Marine). |
10 |
60 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
62 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
11 |
62 |
Continued as Merchant (Merchant Marine). |
11 |
66 |
Forced to continue current assignment. |
11 |
66 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
12 |
66 |
Continued as Merchant (Merchant Marine). |
12 |
67 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
12 |
70 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
13 |
70 |
Continued as Merchant (Merchant Marine). |
13 |
73 |
Risk Kumgidiin I's fortune on a possibility lucrative deal and win. |
13 |
74 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
14 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
74 |
Retired at age 74. |
14 |
74 |
Continued as Merchant (Merchant Marine). |
14 |
78 |
Good fortune |
14 |
78 |
Forced to muster out. |
15 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
78 |
Retired. |
15 |
79 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |