Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
20 |
On the front lines of a planetary assault and occupation. |
1 |
22 |
Commissioned in Marine (Marine Support) with the new title Lieutenant. |
1 |
22 |
Promoted to Marine (Marine Support) officer rank 2 with the new title Captain. |
2 |
22 |
Continued as Marine (Marine Support). |
2 |
25 |
Advanced training in a specialist field |
2 |
26 |
Promoted to Marine (Marine Support) officer rank 3 with the new title Force Commander. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Ground Assault (Marine). |
3 |
26 |
Continued as Marine (Marine Support). |
3 |
27 |
Assigned to an assault on an enemy fortress. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Cavalry (Army). |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
31 |
Betrayed by a friend. One of Lawrence McLusky's Contacts or Allies betrays Lawrence McLusky, ending Lawrence McLusky's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Failed to qualify for Law Enforcement (Agent). |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
34 |
Betrayed by a friend. One of Lawrence McLusky's Contacts or Allies betrays Lawrence McLusky, ending Lawrence McLusky's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
36 |
Given specialist training in vehicles. |
6 |
38 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
38 |
Voluntarily left Law Enforcement |
7 |
38 |
Failed to qualify for Colonist (Citizen). |
7 |
38 |
Switched to Drifter (Wanderer). |
7 |
40 |
Lawrence McLusky run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
40 |
Became a Scholar (Field Researcher). |
8 |
44 |
An expedition or voyage goes wrong, leaving Lawrence McLusky stranded in the wilderness. |
9 |
44 |
Returned to Drifter (Wanderer). |
9 |
46 |
Attacked by enemies and injured. |
9 |
46 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
9 |
46 |
Gain Enemy if Lawrence McLusky don't already have one. |
10 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Voluntarily left Wanderer |
10 |
48 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
49 |
Lawrence McLusky faith is shaken. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
52 |
Continued as Believer (Missionary/Humanitarian). |
11 |
54 |
Lawrence McLusky refused an offer of inducements to betray Lawrence McLusky's faith. Gain 4 enemies. |
11 |
56 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Continued as Believer (Missionary/Humanitarian). |
12 |
57 |
Lawrence McLusky refused an offer of inducements to betray Lawrence McLusky's faith. Gain 4 enemies. |
12 |
60 |
Forced to muster out. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Retired. |
13 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
66 |
Moved to a new world. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
72 |
A new romantic starts. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
74 |
A new romantic starts. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
79 |
A new romantic starts. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |