Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Attacked by enemies that Lou McCnaghty easily defeat. |
1 |
21 |
Gain Enemy if Lou McCnaghty don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Find valuable salvage. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 3. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Amnesia. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 4. |
5 |
34 |
Voluntarily left Wanderer |
5 |
34 |
Failed to qualify for Merchant Academy. |
5 |
34 |
Switched to Drifter (Scavenger). |
5 |
37 |
Find valuable salvage. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
40 |
Attacked by enemies that Lou McCnaghty easily defeat. |
6 |
40 |
Gain Enemy if Lou McCnaghty don't already have one. |
6 |
42 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
44 |
Betrayed by a friend. One of Lou McCnaghty's Contacts or Allies betrays Lou McCnaghty, ending Lou McCnaghty's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
44 |
Retired at age 44. |
8 |
44 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
46 |
Lou McCnaghty retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
48 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
48 |
Continued as Believer (Holy Warrior). |
9 |
51 |
Lou McCnaghty come into conflict with a splinter group Lou McCnaghty's own religion which maintains Lou McCnaghty's version is the wrong one. Gain 1 Rivals. |
10 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
51 |
Retired. |
10 |
52 |
Gained a contact. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
63 |
A new romantic starts. Gain an Ally. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
Moved to a new world. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
78 |
Moved to a new world. |
17 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
83 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |