Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
19 |
Advanced training in a specialist field |
1 |
22 |
Commissioned in Marine (Star Marine) with the new title Lieutenant. |
1 |
22 |
Forced to continue current assignment |
1 |
22 |
Promoted to Marine (Star Marine) officer rank 2 with the new title Captain. |
2 |
22 |
Continued as Marine (Star Marine). |
2 |
25 |
A mission goes wrong and Lum Risewell is stranded behind enemy lines. Ejected from the service. |
3 |
25 |
Became a Citizen (Corporate). |
3 |
27 |
Advanced training in a specialist field. |
3 |
29 |
Promoted to Citizen (Corporate) rank 1. |
4 |
29 |
Continued as Citizen (Corporate). |
4 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
31 |
Failed to qualify for Soulhunter Support (Soulhunter). |
5 |
31 |
Became a Drifter (Wanderer). |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
36 |
Attempted a risky adventure and was wildly successful. |
6 |
39 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
39 |
Voluntarily left Wanderer |
7 |
39 |
Failed to qualify for Courier (Scout). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Switched to Marine (Ground Assault) with previous rank. |
7 |
40 |
A new romantic starts. Gain an Ally. |
7 |
43 |
Promoted to Marine (Ground Assault) officer rank 3 with the new title Force Commander. |
8 |
43 |
Continued as Marine (Ground Assault). |
8 |
45 |
Assigned to the security staff of a space station. |
8 |
47 |
Promoted to Marine (Ground Assault) officer rank 4 with the new title Lieutenant Colonel. |
9 |
47 |
Continued as Marine (Ground Assault). |
9 |
50 |
A mission goes wrong; Lum Risewell and several others are captured and mistreated by the enemy. Gain Lum Risewell's jailer as an Enemy. |
10 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Retired. |
10 |
54 |
Gained a contact. |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
57 |
A new romantic starts. Gain an Ally. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
62 |
A new romantic starts. Gain an Ally. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
65 |
Good fortune. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
68 |
A new romantic starts. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
74 |
Moved to a new world. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
77 |
Good fortune. |
17 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |