Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate (Citizen). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Major McMillan do not know what happened to Major McMillan. There is a gap in Major McMillan's memory. |
2 |
21 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
23 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
2 |
25 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
3 |
25 |
Continued as Rogue (Pirate). |
3 |
29 |
Major McMillan spend months in the dangerous criminal underworld. |
4 |
29 |
Continued as Rogue (Pirate). |
4 |
31 |
Backstab a fellow rogue for personal gain. |
4 |
33 |
Forced to continue current assignment. |
4 |
33 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
5 |
33 |
Continued as Rogue (Pirate). |
5 |
34 |
A crime lord considers Major McMillan his protégé. |
5 |
37 |
Forced to muster out. |
6 |
37 |
Became a Noble (Dilettante) with the new title Wastrel. |
6 |
41 |
Become deeply involved in politics on Major McMillan's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
6 |
41 |
Promoted to Noble (Dilettante) rank 1. |
7 |
41 |
Continued as Noble (Dilettante). |
7 |
42 |
Nearly killed. Owe 3,750 for medical bills. |
7 |
45 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
8 |
45 |
Continued as Noble (Dilettante). |
8 |
47 |
Become deeply involved in politics on Major McMillan's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
8 |
49 |
Promoted to Noble (Dilettante) rank 3. |
9 |
49 |
Attempted to change assignments. |
9 |
49 |
Switched to Noble (Diplomat) with the new title 1st Secretary and previous rank. |
9 |
53 |
Major McMillan reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Major McMillan sponge off Major McMillan's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
9 |
53 |
Promoted to Noble (Diplomat) rank 4 with the new title Counsellor. |
10 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Continued as Noble (Diplomat). |
10 |
54 |
Major McMillan reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Major McMillan sponge off Major McMillan's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
10 |
57 |
Promoted to Noble (Diplomat) rank 5 with the new title Minister. |
11 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
57 |
Continued as Noble (Diplomat). |
11 |
60 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
12 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
61 |
Continued as Noble (Diplomat). |
12 |
63 |
Become deeply involved in politics on Major McMillan's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
12 |
65 |
Promoted to Noble (Diplomat) rank 6 with the new title Ambassador. |
13 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
65 |
Continued as Noble (Diplomat). |
13 |
68 |
Become deeply involved in politics on Major McMillan's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
14 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
69 |
Voluntarily left Diplomat |
14 |
69 |
Retired. |
14 |
70 |
Good fortune. |
15 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
76 |
Gained a contact. |
16 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
79 |
A new romantic starts. Gain an Ally. |
17 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |