Retired 3rd Officer Manley Morrissy  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 83 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 3 (-1) 6 (0)111936
Finicky, Honor bound, Keen
 
Skills
Broker 0
Carouse 0
Drive (Hovercraft) 1
Electronics (Comms) 1
Electronics (Sensors) 1
Engineer (Power) 1
Gun Combat 0
Mechanic 1
Melee 0
Persuade 1
Pilot (Spacecraft) 1
Profession (Hostile Environment/Contaminent) 1
Stealth 1
Steward 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 3rd Officer35
Drifter Barbarian 12
Retired 010
 
Name Type Affinity Enmity Power Influence Species
Antonette Baker Contact 3 1 0 6 Sylean (F/24)
Wash Baldry Contact 2 1 1 1 Tezcat (M/37)
Wash Baldry is actually an organisation such as a political movement or modest sized business.
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 20 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
2 20 Failed to qualify for Field Researcher (Scholar).
2 20 Submitted to the draft.
2 20 Continued as Merchant (Merchant Marine).
2 22 A good deal ensures Manley Morrissy is living the high life for a few years.
2 24 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 24 Continued as Merchant (Merchant Marine).
3 27 Embroiled in legal trouble.
3 28 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
4 28 Continued as Merchant (Merchant Marine).
4 32 Make an unexpected connection outside Manley Morrissy's normal circles. Gain a Contact.
4 32 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
5 32 Continued as Merchant (Merchant Marine).
5 34 A series of bad deals and decisions force Manley Morrissy into bankruptcy. Manley Morrissy salvages what Manley Morrissy can.
6 34 Became a Drifter (Barbarian).
6 38 Promoted to Drifter (Barbarian) rank 1.
7 38 Aging Crisis. Owe 60,000 for medical bills.
7 38 Retired at age 38.
7 38 Continued as Drifter (Barbarian).
7 41 Manley Morrissy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 41 Aging Crisis. Owe 40,000 for medical bills.
8 41 Retired.
8 44 Birth or Death involving a family member or close friend.
9 45 Aging Crisis. Owe 50,000 for medical bills.
9 49 Good fortune.
10 49 Aging Crisis. Owe 30,000 for medical bills.
10 52 Betrayal. Convert an Ally into a Rival or Enemy.
11 53 Aging Crisis. Owe 50,000 for medical bills.
11 55 Betrayal. Convert an Ally into a Rival or Enemy.
12 57 Aging Crisis. Owe 40,000 for medical bills.
12 59 Betrayal. Convert an Ally into a Rival or Enemy.
13 61 Aging Crisis. Owe 20,000 for medical bills.
13 64 Nearly killed. Owe 10,000 for medical bills.
14 65 Aging Crisis. Owe 30,000 for medical bills.
14 66 Betrayal. Convert an Ally into a Rival or Enemy.
15 69 Aging Crisis. Owe 50,000 for medical bills.
15 73 Gained a contact.
16 73 Aging Crisis. Owe 20,000 for medical bills.
16 75 Scarred. Fully recovered. Owe 10,000 for medical bills.
17 77 Aging Crisis. Owe 20,000 for medical bills.
17 79 Betrayal. Convert an Ally into a Rival or Enemy.
18 81 Aging Crisis. Owe 50,000 for medical bills.
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