Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Marine (Merchant). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Matthew Dwyer do not know what happened to Matthew Dwyer. There is a gap in Matthew Dwyer's memory. |
2 |
19 |
Failed to qualify for Ground Assault (Marine). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
Matthew Dwyer's work ends up coming home with Matthew Dwyer, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
23 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
25 |
Contact with Government. |
3 |
27 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
27 |
Continued as Believer (Missionary/Humanitarian). |
4 |
28 |
Matthew Dwyer faith is shaken. |
5 |
31 |
Continued as Believer (Missionary/Humanitarian). |
5 |
33 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
35 |
Continued as Believer (Missionary/Humanitarian). |
6 |
36 |
Matthew Dwyer faith is shaken. |
7 |
39 |
Continued as Believer (Missionary/Humanitarian). |
7 |
41 |
Matthew Dwyer is chosen to represent Matthew Dwyer's faith in a vid show or other highly public forum. |
7 |
43 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
8 |
43 |
Continued as Believer (Missionary/Humanitarian). |
8 |
44 |
Matthew Dwyer secretly provide religious rites for a dying leader or noble, although they do not share Matthew Dwyer's faith. Gain an Ally in the family and a Rival who disagrees with Matthew Dwyer's choice. |
8 |
47 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
9 |
47 |
Continued as Believer (Missionary/Humanitarian). |
9 |
50 |
A notable academic consults with Matthew Dwyer about a publication or documentary he is working on. Gain a Contact in academia. |
9 |
51 |
Promoted to Believer (Missionary/Humanitarian) rank 4 with the new title Project Coordinator. |
9 |
51 |
Forced to muster out. |
10 |
51 |
Failed to qualify for Broker (Merchant). |
10 |
51 |
Switched to Drifter (Scavenger). |
10 |
54 |
Matthew Dwyer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Retired. |
11 |
56 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
61 |
Good fortune. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
A new romantic starts. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
72 |
Birth or Death involving a family member or close friend. |
16 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
75 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
81 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |