Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate (Citizen). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Betrayed by a friend. One of Merle Cooper's Contacts or Allies betrays Merle Cooper, ending Merle Cooper's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Entered Merchant Academy with the Shipboard curriculum. |
2 |
24 |
Gained a contact. |
2 |
24 |
Graduated. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
24 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Merle Cooper's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Moved to a new world. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
36 |
Became a Citizen (Worker). |
6 |
39 |
Merle Cooper gain experience in a technical field as a computer operator or surveyor. |
6 |
40 |
Promoted to Citizen (Worker) rank 1. |
7 |
40 |
Continued as Citizen (Worker). |
7 |
44 |
Merle Cooper gain experience in a technical field as a computer operator or surveyor. |
7 |
44 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
8 |
44 |
Continued as Citizen (Worker). |
8 |
45 |
Advanced training in a specialist field. |
8 |
48 |
Promoted to Citizen (Worker) rank 3. |
9 |
48 |
Continued as Citizen (Worker). |
9 |
51 |
Merle Cooper's business expands, Merle Cooper's corporation grows, or the colony thrives. |
10 |
52 |
Continued as Citizen (Worker). |
10 |
54 |
Advanced training in a specialist field. |
10 |
56 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
11 |
56 |
Continued as Citizen (Worker). |
11 |
60 |
Merle Cooper's business expands, Merle Cooper's corporation grows, or the colony thrives. |
11 |
60 |
Promoted to Citizen (Worker) rank 5. |
12 |
60 |
Continued as Citizen (Worker). |
12 |
61 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
13 |
61 |
Switched to Drifter (Scavenger). |
13 |
62 |
Merle Cooper run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
62 |
Retired at age 62. |
14 |
62 |
Retired. |
14 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
69 |
Accused of a crime. |
16 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
71 |
Accused of a crime. |
17 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
79 |
A new romantic starts. Gain an Ally. |
19 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |