Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Betrayed by a friend. One of Mortimer Brew's Contacts or Allies betrays Mortimer Brew, ending Mortimer Brew's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Became a Entertainer (Journalist). |
2 |
20 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
2 |
23 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
3 |
23 |
Continued as Entertainer (Journalist). |
3 |
26 |
Gained a contact. |
4 |
27 |
Continued as Entertainer (Journalist). |
4 |
31 |
One of Mortimer Brew's pieces of art is stolen, and the investigation brings Mortimer Brew into the criminal underworld. |
4 |
31 |
Forced to muster out. |
5 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
34 |
Mortimer Brew faith is shaken. |
6 |
35 |
Continued as Believer (Missionary/Humanitarian). |
6 |
37 |
Opponents of Mortimer Brew's belief system ambush Mortimer Brew. |
6 |
37 |
Severely injured. Owe 15,000 for medical bills. |
7 |
37 |
Switched to Drifter (Barbarian). |
8 |
41 |
Continued as Drifter (Barbarian). |
8 |
45 |
Betrayed by a friend. One of Mortimer Brew's Contacts or Allies betrays Mortimer Brew, ending Mortimer Brew's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
45 |
Failed to qualify for Colonist (Citizen). |
9 |
45 |
Submitted to the draft. |
9 |
45 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
47 |
Make an unexpected connection outside Mortimer Brew's normal circles. Gain a Contact. |
9 |
49 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
49 |
Continued as Merchant (Merchant Marine). |
10 |
53 |
A good deal ensures Mortimer Brew is living the high life for a few years. |
11 |
53 |
Continued as Merchant (Merchant Marine). |
11 |
55 |
Mortimer Brew's business or ship thrives. |
11 |
57 |
Forced to continue current assignment. |
11 |
57 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Continued as Merchant (Merchant Marine). |
12 |
60 |
A good deal ensures Mortimer Brew is living the high life for a few years. |
12 |
61 |
Forced to muster out. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
Returned to Believer (Missionary/Humanitarian). |
13 |
62 |
Opponents of Mortimer Brew's belief system ambush Mortimer Brew. |
13 |
62 |
Lost eye or limb. Owe 5,000 for medical bills. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
62 |
Retired. |
14 |
66 |
Moved to a new world. |
15 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
68 |
Moved to a new world. |
16 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
72 |
Good fortune. |
17 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |