Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
21 |
Go undercover to investigate an enemy. |
1 |
21 |
A revolution, attack or other unusual event throws Mose Magrath's life into chaos, forcing Mose Magrath to leave the planet. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
25 |
Go undercover to investigate an enemy. |
2 |
23 |
Arrested and charged. |
2 |
23 |
Successfully defended self. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
28 |
Accused of a crime |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
4 |
30 |
Became a Prisoner (Thug). |
4 |
32 |
Hire a new lawyer. |
5 |
34 |
Switched to Prisoner (Fixer) with previous rank. |
5 |
38 |
Disgraced. Word of Mose Magrath's criminal past reaches Mose Magrath's homeworld. |
6 |
38 |
Returned to Prisoner (Thug). |
6 |
41 |
Assigned to difficult or backbreaking labour. |
6 |
42 |
Promoted to Prisoner (Thug) rank 1. |
6 |
42 |
Paroled from prison. |
7 |
42 |
Failed to qualify for Artist (Entertainer). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
44 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
49 |
Smuggle illegal items onto a planet. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
Mose Magrath's ship or starport is destroyed by criminals. Gain them as an Enemy. |
10 |
52 |
Failed to qualify for Explorer (Scout). |
10 |
52 |
Became a Drifter (Scavenger). |
10 |
56 |
Suffer from a life-threatening illness. |
11 |
56 |
Failed to qualify for Free Trader (Merchant). |
11 |
56 |
Switched to Drifter (Wanderer). |
11 |
57 |
Betrayed by a friend. One of Mose Magrath's Contacts or Allies betrays Mose Magrath, ending Mose Magrath's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
57 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
59 |
Opponents of Mose Magrath's belief system ambush Mose Magrath. |
12 |
59 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
59 |
Retired at age 59. |
13 |
59 |
Retired. |
13 |
62 |
Birth or Death involving a family member or close friend. |
14 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
67 |
Birth or Death involving a family member or close friend. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
68 |
Good fortune. |
16 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
73 |
A new romantic starts. Gain an Ally. |
17 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
81 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |