Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Betrayed by a friend. One of Norris Weakman's Contacts or Allies betrays Norris Weakman, ending Norris Weakman's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Became a Army (Infantry) with the new title Private. |
2 |
23 |
Given a special assignment or duty in Norris Weakman's unit. |
3 |
23 |
Continued as Army (Infantry). |
3 |
25 |
Gained a contact. |
3 |
27 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
4 |
27 |
Continued as Army (Infantry). |
4 |
28 |
Gained a contact. |
4 |
31 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
5 |
31 |
Continued as Army (Infantry). |
5 |
34 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
6 |
34 |
Became a Agent (Intelligence). |
6 |
35 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
7 |
35 |
Became a Scholar (Field Researcher). |
7 |
36 |
An expedition or voyage goes wrong, leaving Norris Weakman stranded in the wilderness. |
8 |
36 |
Switched to Drifter (Scavenger). |
8 |
38 |
Attacked by enemies that Norris Weakman easily defeat. |
8 |
38 |
Gain Enemy if Norris Weakman don't already have one. |
8 |
40 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
40 |
Continued as Drifter (Scavenger). |
9 |
43 |
Attacked by enemies and injured. |
9 |
43 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
9 |
43 |
Gain Enemy if Norris Weakman don't already have one. |
9 |
44 |
Promoted to Drifter (Scavenger) rank 2. |
10 |
44 |
Continued as Drifter (Scavenger). |
10 |
46 |
Attacked by enemies and injured. |
10 |
46 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
10 |
46 |
Gain Enemy if Norris Weakman don't already have one. |
11 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
48 |
Retired at age 48. |
11 |
48 |
Continued as Drifter (Scavenger). |
11 |
51 |
Attacked by enemies and injured. |
11 |
51 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
51 |
Gain Enemy if Norris Weakman don't already have one. |
12 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
52 |
Continued as Drifter (Scavenger). |
12 |
56 |
Betrayed by a friend. One of Norris Weakman's Contacts or Allies betrays Norris Weakman, ending Norris Weakman's career. That Contact or Ally becomes a Rival or Enemy. |
13 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
56 |
Retired. |
13 |
60 |
Moved to a new world. |
14 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
65 |
Good fortune. |
16 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
71 |
Birth or Death involving a family member or close friend. |
17 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
73 |
A new romantic starts. Gain an Ally. |
18 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
79 |
Moved to a new world. |
19 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |