Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Risk Palmer McGrath's fortune on a possibility lucrative deal and win. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
26 |
Palmer McGrath is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
26 |
Failed to qualify for Courier (Scout). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Returned to Merchant (Merchant Marine). |
3 |
29 |
Severely injured. Owe 10,000 for medical bills. |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
32 |
Drafted into Cavalry |
4 |
33 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
33 |
Became a Army (Cavalry) with the new title Private. |
5 |
35 |
Display heroism in battle. |
5 |
37 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
5 |
37 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Failed to qualify for Infantry (Army). |
6 |
37 |
Continued as Army (Cavalry). |
6 |
40 |
Injured. |
7 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
44 |
Palmer McGrath faith is shaken. |
8 |
44 |
Continued as Believer (Missionary/Humanitarian). |
8 |
45 |
Palmer McGrath accepted an offer of inducements to betray Palmer McGrath's faith. Gain 70,000 in cash. |
8 |
48 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
48 |
Switched to Drifter (Scavenger). |
9 |
52 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
10 |
52 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
10 |
56 |
Opponents of Palmer McGrath's belief system ambush Palmer McGrath. |
10 |
56 |
Severely injured. Owe 10,000 for medical bills. |
11 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Retired. |
11 |
57 |
A new romantic starts. Gain an Ally. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
68 |
Gained a contact. |
14 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
76 |
Good fortune. |
16 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
79 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
17 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |