Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Quincy Jenkins went above and beyond the call of duty. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
26 |
Hard times caused by a lack of interstellar trade costs Quincy Jenkins's job. |
3 |
26 |
Failed to qualify for Pirate (Rogue). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
29 |
Attacked by enemies and injured. |
3 |
29 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
3 |
29 |
Gain Enemy if Quincy Jenkins don't already have one. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
31 |
Attacked by enemies that Quincy Jenkins easily defeat. |
4 |
31 |
Gain Enemy if Quincy Jenkins don't already have one. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
37 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
37 |
Failed to qualify for Artist (Entertainer). |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Became a Navy (Line/Crew) with the new title Crewman. |
6 |
38 |
Special assignment or duty on board ship. |
7 |
41 |
Continued as Navy (Line/Crew). |
7 |
43 |
A new romantic starts. Gain an Ally. |
7 |
45 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
8 |
45 |
Attempted to change assignments. |
8 |
45 |
Failed to qualify for Engineer/Gunner (Navy). |
8 |
45 |
Continued as Navy (Line/Crew). |
8 |
49 |
Quincy Jenkins foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
8 |
49 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
9 |
49 |
Continued as Navy (Line/Crew). |
9 |
50 |
Vessel participates in a notable military engagement. |
10 |
53 |
Continued as Navy (Line/Crew). |
10 |
55 |
Quincy Jenkins foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
10 |
57 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |
11 |
57 |
Continued as Navy (Line/Crew). |
11 |
60 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
12 |
60 |
Returned to Drifter (Scavenger). |
12 |
64 |
Betrayed by a friend. One of Quincy Jenkins's Contacts or Allies betrays Quincy Jenkins, ending Quincy Jenkins's career. That Contact or Ally becomes a Rival or Enemy. |
13 |
64 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
13 |
67 |
Make an unexpected connection outside Quincy Jenkins's normal circles. Gain a Contact. |
13 |
68 |
Forced to continue current assignment. |
13 |
68 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
14 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
Retired at age 68. |
14 |
68 |
Continued as Merchant (Merchant Marine). |
14 |
72 |
Imperial trade restrictions force Quincy Jenkins out of business. |
15 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
72 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
15 |
76 |
Quincy Jenkins have been following false teachings! |
16 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
76 |
Continued as Believer (Mainstream Believer). |
16 |
77 |
Quincy Jenkins retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
17 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |