Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Randy Crowle's scout ship is one of the first on the scene to rescue the survivors of a disaster but Randy Crowle fail to help. Gain an Enemy. |
1 |
19 |
Randy Crowle inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
24 |
Gained a contact. |
3 |
26 |
Voluntarily left Explorer |
3 |
26 |
Failed to qualify for Ground Assault (Marine). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Army (Army Support) with the new title Private. |
3 |
30 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
4 |
30 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
32 |
Special assignment or duty on board ship. |
5 |
34 |
Continued as Navy (Line/Crew). |
5 |
36 |
Vessel participates in a diplomatic mission. |
5 |
38 |
Attempt at commissioned failed. |
5 |
38 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
6 |
38 |
Continued as Navy (Line/Crew). |
6 |
40 |
Commanding officer takes an interest in Randy Crowle's career. |
6 |
42 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
7 |
42 |
Continued as Navy (Line/Crew). |
7 |
44 |
Randy Crowle foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
7 |
46 |
Attempt at commissioned failed. |
7 |
46 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |
8 |
46 |
Continued as Navy (Line/Crew). |
8 |
49 |
Randy Crowle foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
8 |
50 |
Promoted to Navy (Line/Crew) rank 4 with the new title Petty Officer, 1st class. |
9 |
50 |
Voluntarily left Line/Crew |
9 |
50 |
Became a Noble (Diplomat) with the new title Intern. |
9 |
53 |
Join a conspiracy of nobles that were caught. |
9 |
53 |
A disaster or war strikes. |
9 |
53 |
Nearly killed. Owe 10,000 for medical bills. |
9 |
54 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
10 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Continued as Noble (Diplomat). |
10 |
55 |
Refused a challenge to a duel for Randy Crowle's honour and standing. |
10 |
58 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
11 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
58 |
Continued as Noble (Diplomat). |
11 |
60 |
Birth or Death involving a family member or close friend. |
11 |
62 |
Promoted to Noble (Diplomat) rank 3 with the new title 1st Secretary. |
12 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
62 |
Voluntarily left Diplomat |
12 |
62 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
65 |
Randy Crowle is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
12 |
66 |
Forced to continue current assignment. |
12 |
66 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
66 |
Continued as Believer (Missionary/Humanitarian). |
13 |
68 |
Randy Crowle secretly provide religious rites for a dying leader or noble, although they do not share Randy Crowle's faith. Gain an Ally in the family and a Rival who disagrees with Randy Crowle's choice. |
14 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
70 |
Voluntarily left Missionary/Humanitarian |
14 |
70 |
Retired. |
14 |
73 |
Moved to a new world. |
15 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
78 |
Gained a contact. |
16 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
80 |
Good fortune. |
17 |
82 |
Aging Crisis. Owe 30,000 for medical bills. |