Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
21 |
Gained a contact. |
1 |
22 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
2 |
22 |
Continued as Entertainer (Journalist). |
2 |
24 |
Refused to criticise a questionable political leader on Rex Ruiz's homeworld. |
2 |
26 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
3 |
26 |
Voluntarily left Journalist |
3 |
26 |
Failed to qualify for Line/Crew (Navy). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
27 |
Betrayed by a friend. One of Rex Ruiz's Contacts or Allies betrays Rex Ruiz, ending Rex Ruiz's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Switched to Entertainer (Artist). |
4 |
28 |
An investigation, tour, project or expedition goes wrong, stranding Rex Ruiz far from home. |
5 |
28 |
Became a Merchant (Broker). |
5 |
32 |
Promoted to Merchant (Broker) rank 1. |
6 |
32 |
Continued as Merchant (Broker). |
6 |
35 |
Embroiled in legal trouble. |
6 |
36 |
Promoted to Merchant (Broker) rank 2. |
7 |
36 |
Voluntarily left Broker |
7 |
36 |
Failed to qualify for Performer (Entertainer). |
7 |
36 |
Switched to Drifter (Scavenger). |
7 |
40 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
40 |
Continued as Drifter (Scavenger). |
8 |
42 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
9 |
42 |
Failed to qualify for Artist (Entertainer). |
9 |
42 |
Switched to Drifter (Wanderer). |
9 |
43 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
43 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
10 |
47 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
47 |
Retired at age 47. |
11 |
47 |
Voluntarily left Merchant Marine |
11 |
47 |
Retired. |
11 |
51 |
Moved to a new world. |
12 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
55 |
Good fortune. |
13 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
58 |
Gained a contact. |
14 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
75 |
Birth or Death involving a family member or close friend. |
18 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
79 |
A new romantic starts. Gain an Ally. |
19 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
80 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |